BEFORE YOU ASK A QUESTION!

Have you read all the install instructions and patch notes?

$nbsp;

TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)


"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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RSS Articles

Lost Alpha Clarification.

I am a lurker on other STALKER sites, reddit, discord etc. I still find confusion or misinformed posts about LA in its current state (DC and LAR). Hopefully this pinned post will help clear some points up.

One of the main points of confusion seems to be the story still. The illuminati part of the story and their cutscenes were removed in DC and LAR (Lost Alpha Revisited). Some were first removed in DC (1.4007) when it was released, in 2018. DC also removed the entire dream sequence in x16 so it plays as it did in SOC now. There was a "storyline changes" mod available in the launcher that got rid of others as well, but it is no longer there. However, it is integrated in LAR.

In LAR (Moddb.com) I removed the remaining cutscenes I felt did not belong. They still alluded to the illuminati story or did not make sense. Check the full patch notes pastebin link in LAR's description for more information.

Overall, the main story in DC and LAR is basically the same as SOC now. There are some people who enjoy earlier versions of LA though, in that case, the illuminati story is still intact.

Please read the below article for a little more info on the three versions of LA if you wish (note: I do not support DCE, nor was involved in it, the link below explains who was involved in DCE).

Moddb.com

STALKER Lost Alpha: Revisited is released!

STALKER Lost Alpha: Revisited is released!

News 21 comments

STALKER Lost Alpha: Revisited is released.........

LB's Comp. Update

LB's Comp. Update

News 5 comments

I wanted to give an update about my comp..........

LA DC VERSIONS

LA DC VERSIONS

News 5 comments

With the announcement of STALKER 2 I see more traffic here, so I wanted to give a quick guideline on the different LA DC versions.

LA DC Extended

LA DC Extended

News 357 comments

There is a new version of LA out (DC Extended). Check out the details below for more information.

Add file RSS Files
STALKER Lost Alpha: Revisited

STALKER Lost Alpha: Revisited

Full Version 354 comments

STALKER LOST ALPHA: REVISTED (LAR), is formally known as "LB's Comp." LAR combines ALL of my previous mimimod/comp updates along with the revised Duty...

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

Full Version 53 comments

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 1/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 2 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 2 of 6

Full Version 2 comments

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 2/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 3 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 3 of 6

Full Version 2 comments

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 3/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 4 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 4 of 6

Full Version 1 comment

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 4/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 5 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 5 of 6

Full Version 1 comment

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 5/6

Post comment Comments  (0 - 10 of 44,483)
sobhan95
sobhan95 - - 5 comments

Hello again , Is there any tools or app to create ".xdb" files for mode folder? Thanks LB

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LiquidBronze Creator
LiquidBronze - - 1,105 comments

Hi Sobhan,

Yes, you can use AXR toolset to pack loose files into xdb's (and unpack db's as well). I have not tried packing files though, so it may take a little trial and error how to get it working. It also has many other useful functions for STALKER games.

Github.com

Reply Good karma+1 vote
sobhan95
sobhan95 - - 5 comments

Hello LB, tanks for your works! I have a question' is the radio-network in LA revisited mod same as russian like radio in LA extended? Or translated version?

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LiquidBronze Creator
LiquidBronze - - 1,105 comments

Hi, thank you!

Yes, It is the same as the one from DCE (news_data.script), but translated into English by me. You could replace it with the RU version and it would not cause issues if someone wanted to do that as well.

Reply Good karma+1 vote
sobhan95
sobhan95 - - 5 comments

Thanks a lot bro, you realy did great job! Wher can i find news_data.script to replace it?

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LiquidBronze Creator
LiquidBronze - - 1,105 comments

In X\gamedata\scripts is the file then.

Reply Good karma+2 votes
Stikral
Stikral - - 1 comments

I was checking for years from time to time but up to my knowledge there was never an attempt to add drivable vehicles on train tracks. I think the needed physics is included because there is one railway bogie that can be pushed by the player next to the railway bridge in Cordon. Maybe large locomotives are not possible and not interesting because too fast and or too thirsty, but I thought replacing railway bogie geometry with sth. like the Klv12 is maybe possible. Then one must add locomotion of course, is that possible. I really tried to find an answer sorry if this has been asked already and answered but I did not find.

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LiquidBronze Creator
LiquidBronze - - 1,105 comments

A very interesting question! I have never seen someone ask about working trains, or drivable vehicle like the KLV 12 as you mention in LA! I never even thought of it before to be honest. It may actually be possible, but beyond anything I would know how to do!

Reply Good karma+1 vote
jimchristou
jimchristou - - 241 comments

Isnt there a chance the free alife mod on LAR will break the story?
Some stalkers already went and attacked the sin dudes holding fox hostage

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LiquidBronze Creator
LiquidBronze - - 1,105 comments

Not that I have witnessed in the past years I have played with it. Worst that happened to me on one play through is that a chimera killed the guide in Yantar.

Reply Good karma+2 votes
jimchristou
jimchristou - - 241 comments

but is there any way to disable it?

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