Sphere is a cross platform, open source program designed originally to make role-playing games (RPGs) similar to those found on the SNES and Sega Genesis consoles. Because of the flexibility of its scripting language and API it can be used to make almost any other type of game. Sphere was originally coded by Chad Austin in 1997. When making a game with Sphere, most things are scripted using the JavaScript language with special functions and objects for maps, spritesets, images, etc. The original Sphere engine (Sphere 1.5) is rather old, its JS implementation slow, and it is difficult to port to other OSes. Modern reimplementations of the API are currently in development by several members of the community: minisphere, TurboSphere, Sphere-SFML and JavaSphere Redux.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add game Games
Sir Boingers and the Quest for Cupcakes

Sir Boingers and the Quest for Cupcakes

Arcade

The royal cupcakes have been stolen! It is up to Sir Boingers to travel through the country on his trusty Bouncy Bird, recollecting all the cupcakes on...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Unreal Engine 2

Unreal Engine 2

Commercial

Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.

Clausewitz Engine

Clausewitz Engine

Proprietary

Originally developed for Europa Universalis III, it has been used in every game developed by Paradox Development Studio since. The engine provides a 3D...

EDuke32

EDuke32

GPL

It's time to kick ass and chew bubble gum, and I'm all outta gum!

FPSC

FPSC

Commercial

This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine.

Source²

Source²

Commercial

The announced next gen Source engine in the making. A set of Source 2 tools for building new environments will ship with Half-Life: Alyx, enabling any...

RenderWare

RenderWare

Commercial

RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...

X