It seems that reload animation for the G36 is incorrect since the the weapon doesn't hone a bolt release mechanism. I hope you consider changing this animation to something else down the road! Would be awesome!
It seems that reload animation for the G36 is incorrect since the the weapon doesn't hone a bolt release mechanism. I hope you consider changing this animation to something else down the road! Would be awesome!
For some reason once you get to Jupiter, subtitles for certain characters like Uncle Yar or Hawaiian don't appear. I'm unsure if this is a mod issue or if it's because of the other two mods I'm running, which is SWR Animation mod and unoffical patch mod.
Awesome. And if possible, it would be cool to see partial reload anims as well. I know base SoC can't on the vanilla engine, but it can be possible on the OGSR engine.
This is great! Do you plan to release the same thing for SoC??
Will you guys be allowing addons for this mod by any chance?
LETS GOOOOOOOO
Check the AP-PRO page. They show how much they have left to work on.
Any possibility to get this mod to work with current versions of Lost Alpha?
Except that changes the balancing of the gun severely.
I'm on the same page as you. The only thing that worked for me was the Division 2 demo that they released a few days ago. Very strange.
The fact they reworked the train tunnel in Garbage is just purely amazing to me. Cannot wait to play this, may even play it more than Halo Infinite. Haha
Does this have ultrawide support? My monitor's resolution is 3840x1600, so slightly above 3440x1440.
Really good stuff. Will all weapon reloads have partial ones?
Any way to get partial reloads to work for PRM mod?
Understandable. Also, I've noticed in previous builds of the mod that included models of the original weapons, but de-mirrored. Believe it's called OGSW Addon.
It would be cool if someone implemented partial reload animations to the PRM weapon pack.
I heard 2.0 is kinda rough around the edges. But can still be enjoyable.
Very. Also curious about Radiophobia 3.0, as well.
Every single day I get a lil more excited about this and Back to the S.T.A.L.K.E.R. mod than S.T.A.L.K.E.R. 2. (still looking to playing that, tho haha)
I'd love to see someone do this, but for the original weapons by de-mirroring them and increasing the poly count by a bit.
Will there be an option to disable HD NPC Models?
Where would you say progression percentage is at now? 20% or 50% finished?
IamLev
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