A project that was originated as both an april fools joke and an experiment to see if it was possible to rip weapons from youtube videos. It worked.

Description

This mod contains some weapons from Doom eternal, ported into classic Doom. A project that was originated as both an april fools joke and an experiment to see if it was possible to rip weapons from youtube videos. It worked.

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Tyrant's torment: build1d2 (Last updated - 4/5/24)
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bloodgod2005
bloodgod2005 - - 6 comments

👍

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VeteranMark4
VeteranMark4 - - 5 comments

Real

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AlphaEnt Author
AlphaEnt - - 400 comments

Minor mod update: Fixed an issue with plasma melee sounding like if you were firing.

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MILFHunter667
MILFHunter667 - - 145 comments

Very nice! I hope more updates are on the way

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Guest
Guest - - 693,214 comments

Does it work in gzdoom 3.10?

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AlphaEnt Author
AlphaEnt - - 400 comments

it was designed with 1.8.6 on mind, so it should be able to work.

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AlphaEnt Author
AlphaEnt - - 400 comments

build1d:
Added Sentinel hammer and Unmaykr. (replaces backpack and infrared googles)
Backpack is now automatically given on each level, which also refills your crucible/hammer ammo.
Fixed a ballista impact color issue while using d4t monsterpack.
Added BRIGHT frames while firing guns.
added help/credit pics.
Added optional toggle alt fire on mod options menu (not set by default)
Fixed duplicated code errors.
Added max limit of 5 grenade attacks while using shotgun grenade mod. If limit reached, it recharges, else, takes 5 second to regain one grenade.
Added rocket launcher explosive mod function. Rockets explode midair.
Added ballista mod's sprites. (But code isn't programmed)
Added toggeable frag grenade/ice bomb functions.

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S_QA
S_QA - - 9 comments

Does it have freedoom support? I mean i cant afford delta touch

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