Got inspired by that Europe - Ancient mod, so I've gone and decided to create a Barbarian Invasion mod, innit.

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Late Game Campaing

News 1 comment

Hello lads!More V1.5 news.

During the development of version 1.5, I decided to include an extra campaign: the Age of Justinian Campaign.

This campaign is set to commence in 530 AD and will offer a semi-historical experience with carefully integrated fantasy elements, such as the presence of remnants of West Rome scattered across various islands.

Take a look at the starting map for this new campaign!(Work In Progress)

factions

All factions except rebels will be playable.

During this campaign and in the late game of the main campaign, you will use different unit rosters for factions. These unit rosters will be updated as follows:

reform1

reform2

reform3

As you can see, some factions will receive a lot of new units, while others will receive only a few(All screenshots of the new units are available in the Images section).

Additionally, as a late-game invasion, I plan to introduce the Arabic invasion and the Arab Caliphate faction.


More updates will be coming soon.

Late Game Military Reform

Late Game Military Reform

News 2 comments

Some information about the late-game military reform in the mod.

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Barbarian Invasion on Med 2, V 1.0

Barbarian Invasion on Med 2, V 1.0

Demo 7 comments

Got inspired by that Europe - Ancient mod, so I've gone and decided to create a Barbarian Invasion mod, innit.

atilla music for barbarian invasion

atilla music for barbarian invasion

Music

so i adapted my music pack from scorched ground stormbringer for this mod but there is no hun music as barbarians,nomads and huns all share the same culture...

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Guest
Guest - - 692,058 comments

Hi, couple things real quick. Really nice mod friend by the way :)

Is it correct the Berbers being christians? I mean Islam didn't exist yet I know. But shouldn't they be pagan before they converted to Islam? Or they converted to christianity first and then to islam?

Also could you make a file with the skeletons in the 1.5 release with the kneeling down death animation being the animation when they die from the front? I love the kneeling down animation. It can be just a separate file for me to download and put in the game and for people that prefer the kneeling down animation when they die from the front.

Because I tried to change them myself in the demo version but it is a little bit tricky. Thanks a lot in advance!!

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Valentinian Creator
Valentinian - - 27 comments

Sorry, I don't know how to work with animations. I'm using a pack created by Valyrian_Legio, and I don't want to bother him with this type of requests.

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Valyrian_Legionnaire
Valyrian_Legionnaire - - 174 comments

Berbers were Christians at that times, Arians but christians.

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Джейсон
Джейсон - - 128 comments

I also enjoy the kneeling down death animation.

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SugaryMedusa84
SugaryMedusa84 - - 3 comments

Have you thought about makinga new map/adapting a different map? The Justinian campaign especially would benefit from a map featuring more of Iran -- the Sassanids are fairly easy to focus down and destroy, where in reality pressure from the Shahanshah made the western campaigns inherently risky.

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Valentinian Creator
Valentinian - - 27 comments

Unfortunately, I don't have the ability or time to create a new map. The Mundus Magnus Map used by Urbgen in Europe Ancient is too big for me to handle.

In the Justinian campaign, the Sassanids will be strong enough to pose a significant challenge for East Rome.

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Mr.-D
Mr.-D - - 756 comments

hey valentinian,say is there a way to make it so more than one culture share the same building models?i have been thinking about what you said regarding cultures and if there is a way to make it so diferent cultures share the same buildings then we can finnaly have barbarians and hun separate this way we can even have separate music for them,i can later make a attila tw music pack with music separate by culture this way,romans,eastern,barbarians and huns all have diferent music plus i could add even music from rome 2.i love rome 1 soundtrack but i beleive that getting atilla tw music would make more sense for the era.

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Valentinian Creator
Valentinian - - 27 comments

Yes, there are ways to do that, but it's complicated and very time-consuming, so I don't want to do it.

I'm totally okay with the Rome 1 soundtrack, but if you want, you can add a new one.

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Джейсон
Джейсон - - 128 comments

Hi Valentinian! First, Amazing work! Congrats!!! I love the mod!

I have a few questions. Do you plan to add more factions to the south of the Eastern Roman Empire? Maybe to the south of Egypt or in the Arabic Peninsula. Because to the east of the Eastern Roman Empire there is only the Sassanids.

Also are you going to add Standard bearer and Officers for each unit?

Another thing the Skynet AI would make the AI more challeging I think.(not sure if that's the best AI version out there) If you would like to bring it to the mod.

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Valentinian Creator
Valentinian - - 27 comments

Hi, thank you.

No, I have no plans to add new factions in that region.

Maybe I will add standard bearers, but I'm not sure yet.

I'm already using modified campaign and battle AI.

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Джейсон
Джейсон - - 128 comments

Ok got it, thanks!

Also I saw your last article and you said "I plan to introduce the Arabic invasion and the Arab Caliphate faction." That's really nice, That would bring one more faction to the east by the way. That would be amazing! Really looking foward to it! :)

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Guest
Guest - - 692,058 comments

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Mr.-D
Mr.-D - - 756 comments

i remenber you,you are the aztecs guy from vanilla kingdoms and custom campaign 2.

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Джейсон
Джейсон - - 128 comments

Yeah that's me :)

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