Fix For Alpha Build 1935 S.T.A.L.K.E.R.-Shadow Of Chernobyl
Full VersionThis is a fix for the build version of S.T.A.L.K.E.R.
Readme File:
-== UImod (final) by save - stalker-game.se ==-
UImod lets you alter the userinterface of S.T.A.L.K.E.R. - in other
words the positions of the icons that you see on-screen while playing.
The program is dynamic to your gamedatafiles, allthough it uses
extended XML-files, so at the first run it will overwrite theese XML-files:
maingame.xml
maingame_16.xml
maingame_pda_msg.xml
motion_icon.xml
motion_icon_16.xml
zone_map.xml
zone_map_16.xml
..in the folder 'gamedata\config\ui'.
This is the final release (v1.6) and is not depending on the earlier updateengine.
I did this because of a serverchange of mine which caused the automatical
updates to not work further more. I strongly apologize this and hope that
I haven't caused any frustrations out there. So now this program doesn't check
for updates at startup, which makes it faster.
If you wonder about the graphics on the splashscreen it's solely from my
other mod called 'Nuclear Snow', check it out here:
Stalker.filefront.com
Installation:
Just put the program along with the folder called uicontainer in your
STALKER's rootdirectory.
For instance: C:\Games\THQ\Stalker\UImod_final.exe
C:\Games\THQ\Stalker\uimod_final.bmp
C:\Games\THQ\Stalker\UImod readme.txt
C:\Games\THQ\Stalker\uicontainer\
(uimod_final.bmp is needed for the splash, if it's removed the program
will load instantly instead.)
I'd like to thank the staff over at FileFront for earlier publishing
of my mods, you truly make the modding worthwhile. And a big thank
you to the modscene of Stalker, it has been a really nice 2007 in the zone
with you guys! If you need me for anything just drop by stalker-game.se
where I from now on administrate their modsection.
For questions and technical support, visit:
Board.oblivion-lost.de
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