Zircon Galaxy Alpha 1.1
Full VersionFull version of Zircon Galaxy Alpha 1.1 with some minor revisions -- particularly better default startup video resolution. Windows executable included.
Futuristic first person adventure adding many new elements such as inventory, elevators, vehicles, crafting to singleplayer/cooperative modes.
Open source Quake total conversion drawing on resources from OpenQuartz, Xonotic and those available at OpenGameArt.
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Full version of Zircon Galaxy Alpha 1.1 with some minor revisions -- particularly better default startup video resolution. Windows executable included.
You the first part of the cult mod - headhunters. Kill the enemies, collect the head and carry on store.
is a remake of the portal on the PSP using the original content(maps, sounds, textures, gameplay) game development goes perfectly
The Quake TC that was "foxxed" by 20th Century Fox. Good models, maps could be better. For the original Quake, already pre-patched with any previous updates...
HLQuake aims to port elements of half life gameplay to the original Quake. Currently, this mod contains a fully functional gravity gun, breakable objects...
In 2011 I started browsing the latest graphical/sound quake mods, putting together a pretty build using LordHavoc's darkplaces, rygel's ultra textures...
you can easily edit weapons, ammo, armors, monsters using a txt editor the game comes already with soundtrack, darkplaces engine, texture and model mods...
Does this run on Linux? I downloaded it but can't find the file to run it. I only see Windows .exe files.
Yes, it runs on Linux. I did not include a Linux binary because this is int the alpha stage. Slamming a standard DarkPlaces Linux binary in the Zircon folder will work using adding the command line params --> ./darkplaces -game data -customgamenetworkfiltername Zircon -nohome -nocdaudio
I am hoping to release another alpha with massive new features in a few days to a week.
This is the Guest that was replying to you about your game running on Linux. I should have made an account sooner lol. I found out about this game from your post at the Xonotic Forum. If you can please PM me the details of how to get the DarkPlaces binary working that would be greatly appreciated. Thanks!
I must not be doing something right with that darkplaces linux binary file. I don't quite get how to make the game run. Guess I'll wait for the alpha release
There will be Linux support. I have a lot of things I'm shuffling around to gear up for the next release.
Thank you for your interest in this project.
of corse, theres Quake AND quake
Yeah, I wish I knew how to fix that but it really wants to lower it case in the category, ha.