FIW packs
Model Pack 1 commentThe point of these mods is to make the Road to Independence (RTI) and Grand campaigns on the American theatre of war more immersive, by giving each of...
The point of these mods is to make the Road to Independence (RTI) and Grand campaigns on the American theatre of war more immersive, by giving each of the combatants more (historical) nuance and individuality. The main changes are: 1. Generic native American factions' units removed* and replaced with more detailed "Warpath Campaign" DLC units. Playable in both RTI and Grand Campaign. 2. Elite, faction-specific units from the Elite Units of America (EUA) DLC are now also playable in the RTI Campaign (for all factions, not just US). EUA unit recruitment no longer region-specific. 3. Britain can now recruit new native American unit: "Mohawk War Party" and infantry unit "60th (Royal American) Regiment of Foot". France can now recruit new native American unit "Abenaki Warriors". All playable in both RTI and Grand Campaign.
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This is a stand-alone mod to the original game which replaces the Spanish faction ship's crew, from generic vanilla version to new, historically accurate...
This mod is a combination of the legendary Empire Realism mod with parts of the Absolutum Dominium mod. The purpose of this mod is to give the ETW Realism...
This submod adds 60 rounds of ammunition instead of only 4-5 in the Imperial Destroyer mod.
I made historically accurate sub mod of Imperial Destroyer to fit the 1783, 1800. With this mod, you can play same save file while changing the versions...
Pirates Über Alles. The modification is intended for use with the Steam version of Total War: Empire.
Every culture in the game have new portraits, with greater variety for European factions due to how the vanilla game is designed. Ancillaries, advisors...
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so in put this in data folder?