Welcome to the real challenge! In this mod, the entire game has been rebalanced from scratch. A large chunk of rng factors has been normalized for a more skill-based experience: Baptiste schedule, events and even brewing are now deterministic. At the end of each week, you will need to win the festival which has been made drastically more difficult, requiring from you to both present the best brewable potions and decks specialized to the new unique boss mechanics. There is more: the ingredients have been modified significantly, new potion ratios have been introduced, and new cauldrons can be bought that require more strategic decision-making. Knowledge is critical here to succeed and you will likely face many hardships when going into the game blind the first time. You should also be prepared to reload when some of the random outcomes go heavily not in your favour. I recommend combining this mod with Exploration Mode mod if you are looking for a more relaxed, gameplay experience!

Description

The second week is out, together will lots of overhauls and balance changes! As in the previous version, instructions for installation and links to project's Discord server are available in the downloaded file. Please share with me your progress and with how much money and upgrades you have managed to beat Corsac, this will help me in designing the rest of the game! This mod is meant to be played by starting a new game or loading a save from the previous version of the game (before day 11). While you should be able to load any other save file without issues, it is not advised, as the experience was simply not designed for that.

Preview
Nightmare Edition days 0-20 - beta 0.2
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