Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas.

In Medieval II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer.

All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.

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Hello lads!V1.5 news.

At the late game (turn 80-100, not sure for now), there will be a military reform to depict the transition to the early medieval era. Every faction will receive new units, and some units will become obsolete, also barbarian faction will be able to build level 5 wall only after reform.

For now, it will look like this

Western Roman Empire and West Rebels

Bucellarii Guards - can be recruited at Proconsul Palace

Foederati Infantry - become obsolete and replaced by Cornuti

Foederati Cavalry - become obsolete and replaced by Cornuti Cavalry

Palatina Legio - can be recruited at Imperial Palace

medieval2 2024 05 05 23 42 49 78

Eastern Roman Empire and East Rebels

Bucellarii Guards - can be recruited at Proconsul Palace

Hetaireia - can be recruited at Imperial Palace

medieval2 2024 05 05 23 45 05 46

Huns

Hunnic Warriors - can be recruited at Catapult Range(not sure)

Hunnic Chosen Warriors - can be recruited at barracks level 5

medieval2 2024 05 05 23 47 02 85

Goths

Runaway Slave Spearmen - become obsolete and replaced by Spear Milites

Goth Noble Infantry - can be recruited at Castrum

medieval2 2024 05 05 23 48 14 76

Ostrogoths

Runaway Slave Spearmen - become obsolete and replaced by Limitanei

Comitatenses - can be recruited at barracks level 4

medieval2 2024 05 05 23 49 23 44

Sarmatians and Roxolani

Runaway Slave Spearmen - become obsolete and replaced by Bosphoran Militia

Sarmatian Archers - can be recruited at archery range level 3

medieval2 2024 05 05 23 50 45 54

Vandals

Feudal Spearmen - can be recruited at barracks level 2

Moorish Raiders - can be recruited in North Africa at stables level 1

Desert Cavalry - can be recruited in North Africa at stables level 2

medieval2 2024 05 05 23 52 57 23

Slavs

Feudal Spearmen - can be recruited at barracks level 2

Druzhina - can be recruited at Warlord's Hold

medieval2 2024 05 05 23 54 27 71

Franks

Feudal Spearmen - can be recruited at barracks level 2

Feudal Swordsmen - can be recruited at Large Feudal Estate

Feudal Crossbowmen - can be recruited at Large Feudal Estate

Palace Guards - can be recruited at Castrum

medieval2 2024 05 05 23 55 40 19

Saxons

Saxons Sea Pillagers - can be recruited at Shipwright

medieval2 2024 05 05 23 57 10 61

Romano-British

Foederati Infantry - become obsolete and replaced by Feudal Spearmen

Foederati Cavalry - become obsolete and replaced by Border Guards

medieval2 2024 05 05 23 58 42 76

Celts

Caledonian Spearmen - can be recruited at barracks level 3

Fianna - can be recruited at barracks level 4

Highland Archers - can be recruited at archery range level 3

medieval2 2024 05 05 23 59 52 26

Alemanni

Night Raiders - become obsolete and replaced by Germanic Axemen

Barbarian Cavalry - become obsolete and replaced by Germanic Cavalry

Feudal Spearmen - can be recruited at barracks level 2

Bejewelled Nobles - can be recruited at Castrum

medieval2 2024 05 06 00 01 51 82

Burgundii

Night Raiders - become obsolete and replaced by Germanic Axemen

Barbarian Cavalry - become obsolete and replaced by Germanic Cavalry

Feudal Spearmen - can be recruited at barracks level 2

Burgundian Noble Spearmen - can be recruited at Castrum

medieval2 2024 05 06 00 03 10 67

Lombardi

Night Raiders - become obsolete and replaced by Germanic Axemen

Barbarian Cavalry - become obsolete and replaced by Germanic Cavalry

Feudal Spearmen - can be recruited at barracks level 2

Godansmen - can be recruited at Castrum

medieval2 2024 05 06 00 04 21 67

Berbers

Berber Axemen - become obsolete and replaced by Moorish Infantry

Hillmen - become obsolete and replaced by Amazigh Spearmen

Moorish Archers - can be recruited at archery range level 3

medieval2 2024 05 06 00 06 04 72

Sassanids

Peasants - become obsolete and replaced by Desert Levy

Levy Spearmen - become obsolete and replaced by Armenian Spearmen

Kurdish Archers - can be recruited at archery range level 3

medieval2 2024 05 06 00 07 11 91

That's all for now; perhaps I'll add more late-game units later.

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Post comment Comments  (0 - 10 of 107)
Guest
Guest - - 690,617 comments

Як встановити мод ?

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FleshEatingBeans
FleshEatingBeans - - 48 comments

Обратитесь к файлу README конкретного мода :)

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,617 comments

This comment is currently awaiting admin approval, join now to view.

Rus_Demo
Rus_Demo - - 71 comments

Interesting!
Rusia Empire/Russia Empire of Harkonnenism(1000-1480) and Eurasianism(1200-1850)?
WTF?!

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caledoniaxe
caledoniaxe - - 32 comments

The Mongols in the previous version was what made me stop playing as they are too hard to beat. Nonstop full hordes coming at you like wth

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Guest
Guest - - 690,617 comments

Third age has some interesting changes,why didn't you add so in as well. It might make this mod fun.

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BraveSirSen
BraveSirSen - - 177 comments

What happend to all the mods? please bring them back
edit. Thank you!

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Guest
Guest - - 690,617 comments

do someone know why no modder put is mod on steam as for expamle the blitzkrieg mod from coh 1 ?
is it not possible ?

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Dustin136
Dustin136 - - 5 comments

Really late but Medieval II doesn't have a workshop page. It's a pretty old game.

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JLMP
JLMP - - 300 comments

Tbh both CoH1 and M2TW are from 2006

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