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Comment History
777joc777
777joc777 - - 15 comments @ SSHIP 098 - April 2024

have a look at the TWC webpage, it's described there

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

Have a look at the TWC webpage - there are information entries devoted to almost each facet of the game.

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

You can play Sweden in the BtfB mod for the Stainless Steel

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ SSHIP 098 - August 2023 -OLD

This is not related to the mod, it's the M2TW interface. You must have hit the spacebar. Hit it again, and the armies will walk slowly as before. You may stop them any time by hitting backspace.

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

Come to the TWC webpage, maybe you'll find a solution there.

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777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

No late era. The next update should be withing month or a few months - but it won't be revolutionary.

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

They come gradually and slowly. An important reform (Heavy Mail) is triggered around turn 140 - new units for many factions, but in general, the units come at different times for different factions.

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ SSHIP 098 - August 2023 -OLD

The building of farms represents the process of the economic development of a province. It should be long for gameplay purposes. If you want to compare it to a cathedral, just imagine thousands or hundreds of thousands of farms - and one cathedral :-)

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

I agree many units in the Russian mods are better. We've got part of them updated, many are still old. We'll try our best, provided there's time left.
JoC

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

Hi, if you could make this comment on our TWC webpage, we could have a discussion. It's our main communication channel, more people would be able to have a look - and you could learn that changes for the Military Orders are on the way :-)
JoC

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

Refer to the TWC webpage, there's a thread on such issues.

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

I wouldn't foresee it for a few months. But you may have a look at the TWC website to see what's in the pipeline.

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

It interferes with the Med2 family mechanics (no more children with the high number of generals) plus it's very much intentional (the generals are a parameter of the game: their limited number forces the player to make hard choices).

Good karma+1 vote
777joc777
777joc777 - - 15 comments @ Stainless Steel Historical Improvement Project

Just a minor note: you can play at lower than Very Hard difficulty - then the whole mechanics of the additional unrest in the settlements due to the player's aggressivity is switched off. At difficulties lower than Hard also additional unrest in the non-core settlements after a conquest is switched off.

Good karma+1 vote