HUGE UPDATE! 25/03/2024
Greetings gents. This mod was previously regarded to as "Burning Steel: 1068 AD."
That was back in 2021 when I was very inexperienced in modding and didn't quite have a clear plan in mind. I had military service in the way and alas couldn't think about modding Warband. But now I'm back to finish this.
A discord will be created *only* when I'll complete at least 3 factions.
Greetings!
After a short pause I decided to post an update.
I have mostly been working on fixing crashes and developing the mod's map, and currently all of southern england is done with.
I've started the development of the map, and finished the anglo saxon troop tree.
Completed Norman Troop tree, added main menu screen, changed font, and new items.
Starting with the norman troop tree, around 100 assets have been collected for the faction.
Hello. im one of the developers who worked at "Burning Steel: 1068 AD" who is also the developer of my mods 533 AD: The Rise of Justinian and Charlemagne mod. im glad to see this mod back in place with it's new name, If you complete 3 factions. can you create a discord because i will be back in one piece.
Best regards. JhudielTheOne55
on other note. i will be contributing to this mod.
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The mod looks very good, I was looking for this style of game and you got it right. I recommend that you take Thrones of Britannia models from Total War to add more varied armor. You are the best, keep it up.
Thanks! I will look into that.
hello if you have trouble with the script you can write to me
renewing the message with my account
Discord:samuil39
Looks like interesting and quality mod. Can't wait for the mod release
Thanks!
Have you been set on having troops that use weapons that tend to wound enemy troops instead of killing? Also was wondering if you are thinking of adding something to make it so that you can turn up the spawn rates for bandits/kingdom troops.
No, most troops have both sharp and blunt. I'll see about the spawnrates!
Thank you for replying :). I hope that your able to make something to where you can change the spawnrates, mid-late game becomes boring when there is like no bandits/troops to kill/have a challenge to kill.
Indeed! I'll also have to add more bandits since there's not that many. Cheers.