Tactical AltTW v0.2
Demo"Tactical" edition of my AltTW mod, version 0.2. Multiplayer only.
PvP-oriented ONLINE mod for C&C3 Tiberium Wars. It doesn't work in skirmish and singleplayer campaign.
Changes:
- infantry is altered to feel more natural and be more useful;
- 3D models of some units were replased with those from mods Tiberium Essense and Tiberian Dawn;
- a few units were imported from Kane's Wrath and mods to fill empty spots and diversify gameplay;
- construction mechanics are changed to be more like of Allies from RA3;
- restrictions on base creep, turret/MCV push, special powers;
- many units were altered and rebalanced to make them (and other units) more unique and useful.
Q: What's with Singleplayer campaign and Skirmish?
A: They don't work properly in this mod and i never meant to do anything with them.
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The aim of this mod is to introduce more personality types and play styles to the current inbuilt AI, as well as making the current AI more effective.
I love the added KW units without much hassle around the core of the mod. The single infantry units are a nice touch and make it more fun, like in C&C Zero Hour. But its sad that it doesn't work in the campaign (of course I tried, failed at the 1st GDI mission which requires 3 Riflemen to be trained).
Would it be possible to make a version of this mod without the skirmish focus, but added KW units, single infantry units and campaign compability?
I like the simplicity, but would love to play the campaign with it.
жаль боты не играбельны( и кто нибудь пожалуйста поменяйте анимацию стрельыб у стрелков но) а то они похоже на наркоманов) стреляют с одной руки и неестественно выгибаются
Nice little mod. Btw, you could open a discord server instead of just using your personal profile.