rtx.conf update to fix ghosting (for 0.0.15)
RTX.conffixes ghosting around the viewmodel (was caused by eye-adaption (auto exposure)) and also increases visibility a little bit.
Installation:
1. Requires the following client mod that makes cod5 compatible with rtx-remix: Github.com
2. Download the demo/sample mod and extract the 'rtx-remix' folder into the root directory of codwaw
3. Start the game
4. Make sure to set texture quality to extra
-----
Materials are a mix of my own and the following sites:
cgbookcase.com
ambientcg.com
polyhaven.com
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
fixes ghosting around the viewmodel (was caused by eye-adaption (auto exposure)) and also increases visibility a little bit.
RTX ON! - Demo mod files for Nacht der Untoten (Prototype) - Edit - 29.01.24
Bringing the Vietnam War to Call of Duty: World At War thanks to WWW.CODUTILITY.COM, For Everything COD RELATED!
A new authentic experience for the Pacific missions of Call of Duty World at War. This mod is also compatible with the Co-op mode as well. Please read...
"These are the darkest days of the Nazi occupation of Stalingrad." - Viktor Reznov, 1942. This mod was created for a better authentic experience in playing...
This is a small Weapons mod I've been working on for SP and Coop zombies. This mod is not made for realism, it is made for fun. It changes damage, fire...
На сегодняшний день мы разрабатываем этот мод. Мод содержит новые текстуры юнитов...
ATTENTION! THIS MOD IS NOT SUPPOSED TO PROMOTE ANY IDEOLOGY! | This is the newest version of the Axis Player mod for Call of Duty: World at War. The idea...
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This is awesome. Only thing that irks me is that the mod really takes away from what made World at War's zombies actually somewhat scary - the ambiance. Some adjustments to color correction, fog, and textures and this would be perfect!
I find the lack of custom single-player maps concerning. Over the years I have played a few SP maps and remakes of COD 1 levels within WAW.
My question is this: Is making custom SP hard?
also are there any walkthroughs on how to make maps?
I understand code and have a degree in Cyber Security but I am not the best at coding! but I feel like a challenge and I wish to attempt to make an Historical Eastern Front Map, The Battle of Königsberg!
Any advice would be appreciated.