D3D9DrvRTX v1.2.1 for UT 469d
Full VersionVersion 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Installation Instructions:
GameRenderDevice=D3D9DrvRTX.D3D9RenderDevice Render=D3D9DrvRTX.D3D9Render
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Version 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Version 1.2.0 with multiple bug fixes and improvments
- Fixed screen flashes - Simpler actor culling, fixes things disappearing on DM-Conveyor, less stuff outside of view being rendered - Fix some unnecesarry...
Includes necessary files: dll, int, and rtx.conf. Mod for Nvidia's RTX Remix.
An "addon mod" that adds multiple features, including additional skins, textures, a bunch of maps, mutators, a single-player ladder and special features...
XVehicles - Vehicles for UT99. Usable in any game mode, but mostly targeted to Vehicle CTF (VCTF) and Monster Hunt.
This is a little mod that adds A gametype "Us against Them" and allow you to use unreal monsters in many classic gametypes like deathmatch and others...
Zenith is a large single player campaign for Unreal Tournament '99. which takes place years after Prisoner 849 escapes from Na'Pali, and long after the...
Nali Weapons 3 is a new weapon pack for Unreal Tournament, containing 17 new weapons, new pickups, ultra gore, nukes and more.
"Your an ex-marine who finds work on a Liandri mining outpost on the edge of terran space. Alls well for your first day until a catastrophic disturbance...
i've been playing it so far, and well it isnt perfect. its nice, but the textures appear to be a bit washed out, especially if they have specularity already. furthermore, the low poly nature of everything kinda makes the lighting a bit wonky. isnt there some way in RTX remix to fix this? or, better yet, why isnt someone using the asset remaking feature. idk if the AI asset upscaling works yet, but if it does, someone get on this please. UT99 needs to be redone in RTX and modern graphics to whatever degree possible. also, in Unreal Oldskool, there are no skies... pitch black wtf.
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