Scubrah's Patch
First Person ShooterRefines the vanilla gameplay experience by introducing new features and a host of tweaks & fixes
UME v1.0.0: Ultimate Map Editor for Far Cry® 2 combines the already existing custom Map Editors into 1 and is expanded with 100s of new objects, visual effects & soundeffects. The folderstructure is redone + objects have descriptive names/codes to help you pick what you need.
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Refines the vanilla gameplay experience by introducing new features and a host of tweaks & fixes
This Universal Patcher makes it possible to combine specific mods with any master mod, without any prior knowledge of the modding tools. Master mods are...
This mod fixes what Ubisoft left unfixed. Dylan's Realism Mod changes Far Cry 2 from an Africa-based sedan and pickup truck simulator into a (semi accurate...
We at ControlAltComplete are developing a map pack for Far cry 2 in anticipation of the number of people who will purchase or return to the game upon...
This is a texture pack that includes AI enhanced versions of the original textures. All the textures are faithful to the originals with 4x resolution...
Insanity+ is a huge update to Far Cry 2 that gives the player insane, superhuman agility.
Is this Dead?
Nope.
I just can't really be bothered to put more images up.
Question: Will this eventually lead to custom mesh support?
That depends if there's a modder out there who's able to do it and willing to do it for the FC2 modders. This game is old, and many don't see value in it (but we all still do).
Even if we got the Dunia source, I would not be surprised if it doesn't contain import/export plugins for xbg files.
Also, we'd still need support for creating havok collision meshes too.
I hope it happens one day. It's always been a dream of mine to make custom singleplayer content for this game
Looks great! Can't wait to try it.