Restores the Imp's official missing rotation sprites for his walking animation
(BD and Vanilla compatible)
It's not a well known fact, but the imp actually has a full set of official 8 rotation sprites for his walking animations, located inside the files of the Doom0.3 alpha, I reimplemented them, with some additional homemade brightmaps for the occasion. It's not as noticeable as the player or the zombies, but is stil a cool thing to restore regardless.
I did NOT know that but thank you for making this! I assume it's compatible with all mods or ONLY vanilla?
All mods work! My friend, vanilla included!
Another not so well known fact that I might adress is that the same issue exist for the Baron of hell, his missing rotations where found in the 0.2 and 0.3. However his colors are a tad bit different, for instance the orns are colored a lighter grey. Fixing that wouldn't be an issue but creating Hell Knight rotations for consistancy is gonna be hard.
I thought mods like Brutal Doom already utilized them?
Only the attack and pain frames, theses walking animations were believed to be either lost or to had never existed in the first place
Wasn't this also a thing wihh the zombie man sprites? I remember Romero posting t+em either on Twitter or DoomWorld. Also this is my 501st comment lol.