Rework of the packs I released 3 years ago now using all new upscaling models that provide good detail retrieval yet more corresponding results to the original than the previous pack. [For BuildGDX only]
Witchaven Upscale Pack Redux for BuildGDX
-----------------------------------------
Tested with BuildGDX 1.16
The pack includes:-
WHtextures4x.zip
- Complete wall, floor, and ceiling tiles.
- Complete object sprites.
- Effect / animation sprites.
- Menu graphics and message font.
*All above are 4x upscaled.
WHweapons4x.zip
- Complete HUD weapon sprites.
- Some parts of status bar used in WitchavenGDX.
*All above are 4x upscaled.
WHenemies3x.zip
- Enemy sprites (complete with subspecies for single player; unused enemies omited).
*Enemy sprites are 3x upscaled.
What is it?
This is a reintroduction of the upscale packs I released 3 years ago with all new upscaling models. The difference is that all the upscaled graphics in this pack, while provide good detail retrieval for the low-res game graphics, are more corresponding to the original than the previous pack. This can be a more proper upscale for Witchaven (or at least I believe it is).
Usage: Unzip the pack, put any of the 3 zip files; or two, or all of them in your game's autoload folder.
Release: 26 May 2023
Author: Yoswin
Amount of upscaled graphics so far: 2,603
Thanks!