Version 1.2 (15/NOV/2021) - WARNING! This mod requires Philla007´s "Rebalance mod addon files" in order to work!!!
Empire Earth - AOC
Enhancement and Rebalance mod - made by Einheit-101, Philla007 and Atlasfield
-Contains almost all custom textures made by Atlasfield to improve visual quality of the game drastically
-German and English version available
-Compatible with most custom skins and models made by Atlasfield or Philla007
-Compatible with all 3 campaigns
-Bug fixes of the original game
-Many new units, buildings, upgrades and vehicles for random map games in many epochs
-Many changes to units and economy to bring some balance to former useless or obsolete units
Some notable specific changes:
-Roman mission 6 is now possible to win after choosing Ptolemy as ally. It is still hilariously difficult, so beware.
-Engineers can now build defense installations
-Increased speed of many projectiles
-Fixed Zeus and Zeus 2 "not shooting" bug
-Fixed Bombard rapid fire glitch
-Fixed anti-air missiles hitting walls when launched directly behind them, effectively making them useless against incoming targets
-SAS Commando is no longer completely useless
-Drastically reduced cost of some underused and overpriced civilization bonuses
-Anti tank units are now more effective
-AP tanks are now slightly less effective and more expensive
-HE Tanks and flamethrower tanks are now actually useful, HE against light units and Flamethrower against Buildings
-Added new units to the game: Su-33K Fighter, Siege tank, Hovercraft, Anti-air speedboat, C-130 Hercules transport, He-100 fighter, High-Altitude Low-Orbit transport, Flammpanzer III tank M5 Stuart tank, Puma scout, Panther tank, Tiger tank, Char 2c tank, FT-17 tank, M36 tank, M26 tank, tactical missile launcher, tactical missile defense
KNOWN ISSUES:
-Castle Keep is available to build in most campaign missions. This is not game breaking but also not intended.
-Difficulty of most campaign missions changed significantly due to unit balance changes, but it is not game breaking.
-In pacific campaign mission 5 it can happen that the northern airfield is impossible to repair. This bug also exists without my mod. If this happens, you have to restart the mission until its possible to repair the airfield or just play the mission without air support, which is possible, but difficult.
I have created this mod over years, so dont blame me if i forgot to mention something. I changed a lot.
If you find any issue or if you have any suggestion to further improve this mod, feel free to contact me.
Thank you for modding the best EE game in the series.
My friend has shown me this game almost 20 years ago and it was fascinating. Now we can mod it to hell and beyond and its amazing.
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I'm just me? or it gives me blockage when I want to get tanks in the modern atomic age when I select where the tanks are created, the game blocks any solution?
I'm also getting a crash to desktop upon selecting the tank factory. I did ensure I was using Philla007's rebalance texture mod. The 0_Error.log file is empty. Anyone have some insight?
I've found the problem; in the mod files the textures folder is spelt incorrectly, rename "texures" to "textures" and the mod will work again.
"This mod requires Philla007´s "Rebalance mod addon files" in order to work"
ONDE E COMO ACHO ESSE MOD?
addons category here
is this for single player or multiplayer aswell?
is this for single player or multiplayer aswell?
Also, can this be incorporated to the Neo version?
i dont know about neoee, but it works in mp aswell if both players have the same version.
I get the crash when planes are firing rockets in modern atomic age. Where is here the issue?
I'm having the same issue. It also goes for Anti-Tank Helicopters
the models pack will be updated soon, a file was missing.
You are a saint! Thanks for the update.
This is truely the best Empire Earth experience.
Anti-Tank Helicopters seems to cause a crash-to-desktop when they fire. Any solutions?
the models pack will be updated soon, a file was missing.
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