Melee Zombies appear in E1M1. The Unmaker finally makes the scene. Streetlights are now 3D models. Ultimate Doom can be played as a single episode. 10 more HD textures!
Okay, you guys. So I've taken the time to convert the street lights added to Doom maps by SgtMarkIV to 3D models. The models are from City.wad, created by Sitters for Risen 3D. In other words, I didn't make the map code or the models, but I did take the time to orient them all so they don't look stupid. It was a pain in the ass, but worth it!
The Unmaker has been added and it appears inside the floor pentagrams SgtMarkIV added. It's in weaponslot 8. Credit for the Unmaker originally goes to Midway, but it was converted for PC by Kaiser and then adapted for GZDoom by...well, I don't know. Somebody remind me.
The Melee Zombie replaces that ceiling siren that was in E1M1. So there are three of these guys who will make your life just a little bit harder. But hey, hold out and you'll get that Unmaker.
Changes to MapInfo make it so that Ultimate Doom can be played as a single episode. That option replaces Knee-Deep in the Dead and will start you out on Hangar. You'll need the weapons and ammo to survive later episodes.
10 more HD textures from Hoover1979 have made it in. Check 'em out.