UE 5.4 and new location Unreal Engine 5.4 has recently been released and I’ve worked to upgrade the project. Epic did a great job as almost everything...
Development Update 2 is OUT! Check out our hard work for the past few months!
Deep Dark Wrath will be releasing on 2024 May 27, so I do some more final polishing.
A devlog talking about the diplomacy, Lore and npc features of Folklands
In this UpRising DevLog we will talk about the Main Charcter and publicly disclose our first playable prototype.
Updated tutorial videos, new VFX for attacks, and new animation on shop. A look at playtests and how they will help shape the game. Plus! Developing an...
This week we are here to share some early implementations made in unreal engine 5!
This week we are here share how we made our game narrative!
This week we are share some concept art of the characters!
This week we are here to reveal the title of our game and logo!
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
👋Hi! You might be wondering where we’ve been. Let us explain! :D
Hi everyone, for this month I'm publishing a small report. "A new new job, AIdventure postponed on Epic Games, hot experimental, click bait."
Final Polishing and Bugfixing of the Game, where I also decided to add proper Hitstop, Achievements, and Steam Cloud Saving.
Y’all wanted new big mechanics in DDS2 (and rightfully so), that got us thinking about what more we can add to the game. So what’s a big new thing...
Watch our devs competing against each other in South Pole Bebop for a 2-person buffet dinner.
We're back! Once more this in an intermission from the main mechanics post, which will arrive soon. Right now we're going to discuss the game tests we...
We're making an intermission before speaking further about the mechanics of our game! This Dev Diary is about the music genres and feel that will be present...
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
In today's Post, We're just going to talk a little about the UI of the game. Believe it or not, it was quite fun to develop.
Happy 25th of April! Today is time to talk about the core mechanics behind our game.
2nd article about our in development game, where we will be going over some mechanic prototypes our programmer has been working on!
Text adventure game with an AI. No rules, no censorship, the only limit is your imagination, not someone else's.
Quick Introduction to Deep Dark Wrath and the Progress it's had in 6 Months.
If you’re from the streets, you know there’s a difference between REPUTATION and STREET CRED. There aren’t many who have both. Sometimes having...
In this devlog we explore our progress so far on the ATB battle system, the way in which we expect our combat to function, and some things we learned...
In this DevLog we will talk about the enemy AI and a little about the game design decisions behind the game.
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