First-person action game, project codename is Citizen Pain.

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I am focusing on placing the 3d assets in the initial area of the castle. Here the player can take different paths, for now I’ll focus on the one that leads to the first shortcut. Doing the interiors has its challenges, adding walls and floors without messing up the rooms next door makes me busier than when I was doing the streets in the citadel.

CastleOpening

Citizen Pain | Heavy Attack has a higher attack range | Devlog 05/06/2024

Citizen Pain | Heavy Attack has a higher attack range | Devlog 05/06/2024

News

It’s a good strategy to use Heavy Attack to hit multiple enemies at once.

Citizen Pain | Fighting 3 enemies | Devlog 03/06/2024

Citizen Pain | Fighting 3 enemies | Devlog 03/06/2024

News

Spearman Soldiers can attack from a distance and have a wide range of attack.

Citizen Pain | Switch between enemies | Devlog 31/05/2024

Citizen Pain | Switch between enemies | Devlog 31/05/2024

News

When attacking, using the first-person view I think is a little easier to switch between enemies than the third-person view.

Citizen Pain | Archers | Devlog 30/05/2024

Citizen Pain | Archers | Devlog 30/05/2024

News

Archers are weak enemies, you defeat them with a few attacks.

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Guest
Guest - - 694,217 comments

Wow this is really good but looks too ambitious. Are you developing all of it yourself?

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ordnas006 Creator
ordnas006 - - 7 comments

Thank you! Yes, I am developing it by myself. It's pretty ambitious but I'm trying in various ways to make it doable (for example, the length of the game won't be that long).

Reply Good karma+1 vote
stray-shadow
stray-shadow - - 43 comments

This is looking really promising and I know it's a working title but I love the games name!

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ordnas006 Creator
ordnas006 - - 7 comments

Thank you for your interest! A lot of people are telling me that they love the title, most likely it will remain this :)

Reply Good karma+2 votes
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