I'm an old school linux/web programmer with 25+ years experience in C/OOP/Java/Javascript/Java, and I've dabbled in Blender since version 1.1.

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Current Project - Dashing Dan's Delicious Donut Delivery

AegisDI Blog

I have been working on a Donut Delivery game in Unreal 5.4 for the past couple of months where you have to deliver your donuts to your clients within a certain time in order to earn tips, but along the way hungry commuters and jealous competitors will seek to steal your donuts for themselves. You will have to fend the hungry hordes off with your trusty donut hole launcher, but be warned that using the launcher will consumes donut from your orders.

It's kind of like a zombie survival FPS, but lots of sugar instead of blood. More silly than scary.

In the WIP image below, you can see how I am make use of Unreal Engine 5's procedurally generated content to randomly create all the lanes of traffic.

Arena with PGC traffic in the background