AccuDeathV1.0
OtherAccurate player deaths based on means of death. Imp fireballs and lava floors burn player to a crisp. Rockets always gib and monster blood colors are...
Accurate player deaths based on means of death. Imp fireballs and lava floors burn player to a crisp. Rockets always gib and monster blood colors are fixed.
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Accurate player deaths based on means of death. Imp fireballs and lava floors burn player to a crisp. Rockets always gib and monster blood colors are...
So... Another Brutal Doom fork that no one asked for? This mod is done from scratch and DECORATE+ACS coding.
Adds Pekka into the game so you can naturally select any demon, player, or other foe!
This is a little modpack that adds weapons & enemies from "Delta Force 1" & "Delta Force 2" games (made by NovaLogic). Also special levels made for these...
A mod for doom which contains most weaponry from half-Life's mod: The Specialists (2.1 and 3.0), as well as the hud. Compatible with Vainilla maps.
This adds a few things to the first Rabid's Crap and brings it closer to my ultimate vision for Doom, and each subsequent file released adds even more...
A simple doomcute showcase for zdoom family source-ports. My goal with this was to see what could be done with the basic sector system doom uses. (tested...