D3D9DrvRTX v1.2.1 for UT 469d
Full VersionVersion 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Installation Instructions:
GameRenderDevice=D3D9DrvRTX.D3D9RenderDevice Render=D3D9DrvRTX.D3D9Render
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Version 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Version 1.2.0 with multiple bug fixes and improvments
- Fixed screen flashes - Simpler actor culling, fixes things disappearing on DM-Conveyor, less stuff outside of view being rendered - Fix some unnecesarry...
Includes necessary files: dll, int, and rtx.conf. Mod for Nvidia's RTX Remix.
Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand...
This is a little mod that adds A gametype "Us against Them" and allow you to use unreal monsters in many classic gametypes like deathmatch and others...
An "addon mod" that adds multiple features, including additional skins, textures, a bunch of maps, mutators, a single-player ladder and special features...
Project is focused on giving nev visuals to most of UT 99 content. The main objective - recreate most of existing models (for weapons, pickups, model...
While Unloaded introduces new maps, weapons, etc., the main thing that is radically different between Unloaded and UT is the view. Unloaded takes on a...
Shows the direction from where the Opponent is hitting you by drawing Directional arrows in your HUD.
i've been playing it so far, and well it isnt perfect. its nice, but the textures appear to be a bit washed out, especially if they have specularity already. furthermore, the low poly nature of everything kinda makes the lighting a bit wonky. isnt there some way in RTX remix to fix this? or, better yet, why isnt someone using the asset remaking feature. idk if the AI asset upscaling works yet, but if it does, someone get on this please. UT99 needs to be redone in RTX and modern graphics to whatever degree possible. also, in Unreal Oldskool, there are no skies... pitch black wtf.
This comment is currently awaiting admin approval, join now to view.