16:9/16:10/21:9 Widescreen Patches for GZDoom

After Bethesda has released the widescreen assets for the new version of the
Unity-based widescreen version of Doom freely for usage in mods, I decided to
compile them into a package to make them easily usable in Doom source ports
like GZDoom.

I don't claim any copyright for these assets, these are only just the original
assets from Bethesda, cropped for different aspect ratios.

Additionally, the 21:9 statusbar is made by "dmsir" on the ZDoom forums:
STBAR from dmsir on forum.zdoom.org

Features:

Replaces the following resources for the different versions of Doom:

  • All: STBAR
  • Doom: CREDIT, ENDPIC, HELP1, INTERPIC, TITLEPIC, VICTORY2, WIMAP0, WIMAP1, WIMAP2, WIA***
  • Doom2: BOSSBACK, CREDIT, HELP, INTERPIC, TITLEPIC
  • Plutonia/TNT: BOSSBACK, INTERPIC, TITLEPIC

The animations on the map overview screens for Doom 1 are adjusted so that they appear in the correct position.

Note:
Ending screens for Doom 1 (PFUB1, PFUB2) have not been replaced (yet), as GZDoom cannot render the scrolling animation correctly as this point.

Usage:

Load GZDoom with the main IWAD of your choice, and add the corresponding patch via the "-file" parameter:

gzdoom -iwad doom2 -file doom2_ws_16_10.zip

Version Info:

  • Version 1.0.0 (Sep 25, 2020)


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Doom Widescreen Patch 1.0.0

Doom Widescreen Patch 1.0.0

Patch 8 comments

After Bethesda has released the widescreen assets for the new version of the Unity-based widescreen version of Doom freely for usage in mods, I decided...

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