Knight Mod V0.60
Demo 10 commentsNew version of the knight mod with much more early game balance.
Greetings! We are the imperial knight mod team and we are a huge fan of the imperial knights' army in 40k and thus would like to see them represented in dawn of war soulstorm. Although we have enough knowledge as game designers, we've no modding experience within dawn of war and would like to ask the hivemind for some help in creating this race. As of right now, we have a design plan and idea to bring them into dawn of war unification that would be balanced with the other races. However, getting the mod to work will take some time and although our lack of modding knowledge, We have the will and drive to learn and succeed! If you're interested in helping us get these titans into the game please sent us a message and together we can triumph!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Another update on the knight mod before unification version 7.0. Armiger and imperial guard units no longer effect the imperial guard or black tempelar...
The mod now works on survival maps. However, the mod does not work with the fortress win condition INSTALL: (Delete the old knight folder in your main...
We thought it was time for another update! We managed to fix the scar error and the mod now works in multiplayer. The knight race does not work on survival...
The Imperial knight race still gives the player a scar error. (When this happens press the pause button on your keyboard) This isn't the full version...
This comment is currently awaiting admin approval, join now to view.
Would love to see the Imperial Knight Questoris House Guards be implemented, seeing as we haven't seen much love for them since DOW III's showing of the guard of House Varlock
I'd love it if you could add in some other knight types as well, cerastus knights if possible.
We are currently busy with 3D modelling some stuff if we make any progress we will post it ^^
I want to enjoy the mod, however, whenever I boot it up I get a scar error, and execution is paused. it always happens while the level is booting up for either skirmish or survival and I tried my best by trying to reinstall the mod but to no avail. I would appreciate the help as I'm pretty new to modding and I'm fairly in over my head
To install make sure unification 6.9.25 installed. Then drop the contents of the knight mod into your dawn of war soulstorm folder. When asked to override press yes.
Launch unification_new_races via the mod launcher. (Not the knight mod since it's a addon for unification)
Or it could be that the win condition fortress is on. This does not yet work for the knight mod.
This faction's tech tree overlaps with ig to the extent guardsmen can't get grenade launchers or plasma guns because they need the knight research building.
And-and the imperial guard knights can't upgrade.
And the knights faction guardsmen don't have reactive dialogue.
All I have for now.
thanks for the info i'll update asap
This comment is currently awaiting admin approval, join now to view.