The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

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[HELP] Ecologist escort task bug (anomaly) (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.T.A.L.K.E.R. Anomaly : Forum : Support : [HELP] Ecologist escort task bug (anomaly)) Post Reply
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Mar 28 2024 Anchor

hey guys i need help, the same thing that happened here happened to me as well

Moddb.com


my game anomaly version is 1.5.2

only mods i installed in my game are animation changes and sound files for some weapon, nothing game changing

so i was escorting 2 scientist to an anomaly in Jupiter, then come back to the lab, then the scientist is grateful, but the task that was finished is still "anomalous research"

I looked at the bottom of the thread

the solution to the bug that someone said, is to remove 2 lines By digging through "dialogs_jupiter.script", but i can't find such script in the game files?

can someone explain which file specifically? also I dont use MO2

I tried searching this script with search function in the anomaly game folder, nothing come up about ecologist, jupiter script, etc

elseif (task_info["yan_stalker_sakharov_task_2"]) then 
	task_manager.get_task_manager():set_task_completed("yan_stalker_sakharov_task_2")

Edited by: dsniper17

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