This mod is not monetised. I will not be doing any paid mods nor set up a patreon. This is not an official GW licensed product. I will also not pull the mod, and will keep it on the net since any takedowns would be without merit. This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner. Prepare to find Space Marines as powerful as the books depict them, ork hordes in their hundreds, and dozens of Guard tanks shelling into an incoming tyranid horde!

Description

3.X full release Install the mod into your main Dow II retribution folder. Readme file included with Credits and instructions. Run either with Astartes.bat, or go to your Steam, go to Retribution, go to Properties, set launch options as "-modname Astartes" ,without the ""s. I recommend setting graphics to Ultra high before installing or mod may crash on space marines. Races , tactics, and units: Space marines heroes all have a separate race attached. Chapter commander is Adeptus Astartes, unlocking the contemporary 40k Space marines. Legion commander is Legiones Astartes, unlocking the 30k era late Great Crusade Space marines. Grey Knights commander is Daemonhunters, unlocking the Grey Knights. IG heroes are the same: Cadian commander unlocks the standard IG. Krieg commander unlocks the Krieg IG. Not suppressible, but fire slower if more powefully with their lasguns. Tau commander: Tau race, similar a bit to IG. Very weak in melee, but good at range with plasma weapon

Preview
Astartes Primaris Final release
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swag360noscopekim
swag360noscopekim - - 5 comments

Thanks for the update! Does this mod conflict with other mods like Elite and Codex?

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DeusImperator Author
DeusImperator - - 1,296 comments

The UCS files may conflict.
Back up your ucs files in the folder down:

Dawn of War II - Retribution\GameAssets\Locale\English

You just need to have 3 backups of each mods localisation, and switch them as you wish.

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swag360noscopekim
swag360noscopekim - - 5 comments

Appreciate it! Where do I place the backup for the UCS files? In the retribution folder, or?

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DeusImperator Author
DeusImperator - - 1,296 comments

Any folder you wish, best if it is outside dow2 folder alltogether.

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swag360noscopekim
swag360noscopekim - - 5 comments

Thanks!

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Guest
Guest - - 693,160 comments

Great mod, but it has some problems I've noticed that if fixed would be really nice:

Imperial guard bunkers and nid buildings being call-ins make the AI spam them all over the place but never actually use them, this eventually builds up until they break pathfinding and basically ends the match.
The AI really likes spamming tier 1 vehicles and vehicles in general, fighting against chaos or space marines is 50% fighting against Rhino's and 50% fighting against the rest of their roster
Chaos AI never seems to tech up, I don't know if this is just me being unlucky or an actual problem.

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DeusImperator Author
DeusImperator - - 1,296 comments

I can't seem to code in any way to stop the AI from spamming buildings, whenever its build them or just summon them.

AI needs a specific AI coder that I do not have, so I'm not sure what's wrong with it.

I'll be going on a hiatus as I don't care for Games workshop very much these days, I'll make a primaris-free 6th edition variant and than likely take a break from Warhammer 40k.

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