Bleach: Zanpakutou Senshi is a reloaded mod, with team members from the first Bleach: Soul Slayer mod and new members who have chosen to keep working.

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2022 Modding Year In Review - Quarter 4

2022 Modding Year In Review - Quarter 4

2022 Mod of the Year Awards 5 comments

Check out our breakdown of the top modding headlines from October to December 2022!

Bleach: Zanpakutou Senshi has been released

Bleach: Zanpakutou Senshi has been released

Bleach: Zanpakutou Senshi 3 comments

The mod files are available for download and the source files will be released soon.

Update #29 Improving the combat system

Update #29 Improving the combat system

Bleach: Zanpakutou Senshi

Over the past couple of months we have been working hard on improving the combat experience before proceeding with new features such as Ichigo and new...

Make a teleporter exit spawn you inside an area

Make a teleporter exit spawn you inside an area

Bleach: Zanpakutou Senshi Server Side Coding 2 comments

This tutorial will demonstrate how simple you can make a brush define the area where the player will spawn inside when entering a teleporter.

Update #27 Teleportations and animations

Update #27 Teleportations and animations

Bleach: Zanpakutou Senshi 4 comments

In this update we will reveal the project plan for BZSmod and follow up on the outcome from the last dev meeting.

Custom AABB collision boxes for an entity

Custom AABB collision boxes for an entity

Bleach: Zanpakutou Senshi Server Side Coding 6 comments

How do you use the existing AABB collision system in Half-Life to provide a more precise collision model of an object? You simply fill it with smaller...

Update #23: Rescaling the project and Getsuga Tenshou

Update #23: Rescaling the project and Getsuga Tenshou

Bleach: Zanpakutou Senshi 6 comments

Our progress over the last year have resulted in some good features, but it has been necessary to evaluate what we are aiming for and how long it will...

Update #22: Progression with the melee system

Update #22: Progression with the melee system

Bleach: Zanpakutou Senshi 4 comments

The melee system now reads several attacks from the combo tree. We also show the combo tree we planned for grimmjow and how we will implement melee effects...

May: Resume

May: Resume

Bleach: Zanpakutou Senshi 3 comments

After a well meeting in the mod, we present a short update for this month.

April News

April News

Bleach: Zanpakutou Senshi 1 comment

We had a tight schedule last month, so this is our delayed news to you. We made some important steps towards our goals, and we present a minimal idea...

Feburary Update

Feburary Update

Bleach: Zanpakutou Senshi 5 comments

Here is some news from us. The development is moving forward and we ca announce some new methods we have taken into use.

July Update

July Update

Bleach: Zanpakutou Senshi 7 comments

Welcoming 2 new animators to the team and a update on the game development.

June News - Development back on track

June News - Development back on track

Bleach: Zanpakutou Senshi 13 comments

So the most finally got done with their exams, and we have started to progress again. We have chosen to open up for the beta development and Shira have...

May news

May news

Bleach: Zanpakutou Senshi 1 comment

As we expected, April would be a slow month, but now we are regrouping and assembling some new work. We are currently in need of coders!

March Update and Developer request

March Update and Developer request

Bleach: Zanpakutou Senshi 4 comments

The last month was skipped from the news and meeting, due to a slow progress. This month we got some more to show.

January update

January update

Bleach: Zanpakutou Senshi 20 comments

Update news: New developers, progress and what to come.

December Update News

December Update News

Bleach: Zanpakutou Senshi 13 comments

Bleach: Zanpakutou Senshi, December update : Main update; Dev-Team update.