Killing Floor
First Person ShooterKilling Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and...
This developer's community section is started by AJ Quick for those of us who are keeping the mod alive. It is mainly maintained through KF Mod volunteers who have something to contribute to the mod. So if you feel that you have a skill you can use to help with the mod's development, then feel free to ADD it to this section.
Killing Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and...
MCEDT is a group of members of the MechWarrior: Living Legends community, new and old alike, who work on maintaining the revived game MechWarrior: Living...
A small modding group made up of close friends. We do this for fun, for the love of DOOM, and to make cool stuff for folks to play.
We strive to push the boundaries of game design in order to create experiences that players have not seen before. This is not only because we think that...
Relic Entertainment have released many landmark IP's for the RTS genre, including Homeworld, Company of Heroes and Dawn of War. They are based in Vancouver...
TeamEPIC ceased to exist. Developed and released Call of Chernobyl 1.2, 1.3, 1.4, and 1.5 BETA.
Team of people fond of classic survival-horror with pre-rendered backgrounds games! We are using AI upscales and a lot of manual tweaks and touch-ups...
does ballistic weapons conflict with this or not?
To mpainter1998,
I was able to use Clone Bandit by editing the KFMod.ini SERVERPACKAGE. So maybe you can with ballistic!
Any chance the melee combat from ChaosUT can be made to work with this?
I'd like to "go-to-town" on them zombies with the katana and double-daggers etc. with the light/medium/heavy stance options.
Inclusion of the slow-mo mode head-shots from the "Dual-mode" would be much appreciated :D
To dr. flay,
Sorry for the LONG DELAY on reply but You can add the SLO-MO yourself in the map by using the KFGameLevel script.