The world’s most open and advanced real-time 3D creation tool, Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, Windows, Mac, iOS, and Android. Its novelties are Nanite and Lumen system.
Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine — anything from ZBrush sculpts to photogrammetry scans to CAD data — and it just works. Nanite geometry is streamed and scaled in real time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs; and there is no loss in quality.
Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters.
Today is the day when your wishes come true!
We’re giving you Fast Forward, and a couple of fixes and improvements.
Here’s the full list of release notes:
Hope you're gonna like the fast forward, let us know in the comments or on Discord!
shootinka
Publishing a game on Steam takes time and effort. After all the work, Jumpy is now officially available for wishlisting as an Early Access title on Steam...
Today is the day, Dwarves! 🛠 Make sure your Playtest is updated to 0.253 version!
This devblog explores how to build water infrastructure for your empire, including Aqueducts and Canals.
Y’all wanted new big mechanics in DDS2 (and rightfully so), that got us thinking about what more we can add to the game. So what’s a big new thing...
It's faster than you and it's coming after you. Can you hide, slide, and survive? You’re going to need to play smart and tread lightly if you plan on...
Single-player PC game played in the 3rd person, Revive & Prosper is a factory builder with automation and resource management set in a post-apocalyptic...
Fight to survive the horrors from the world beyond, in this Singleplayer and Multiplayer First-person shooter set in the Half-Life universe.
Anomalous Deception is a first-person survival horror game created by HBunny. Taking place in an alternate late 1960s decades after WWII ended, the world...
Sharpen your weapons, prepare your magic and get ready for the biggest online soccer brawl you've ever played!
A new starship Colony RPG in a galaxy with millions of explorable planets!🌌
A collection of old Game Jam projects revamped, remastered, and rebooted for more playable value! More than a handful of games to play!
What turns a person into a drug dealer? A drug dealer into a drug lord? Find out in DDS2, a first-person sim set in a dynamic open world. Make contacts...
First Dwarf is an immersive action RPG with base building elements, which will test your survival and exploration skills in a fantasy open world, sprawling...
These are lizards VS SLAVS: Arena You are the great Rus that you were captured by the lizards, your goal is to go through the humiliating arena of death...
a
I'm waiting for it to make my own game. Making assets and planning for it.
lol waiting for gears 6 using this engine, there will be no unreal tournament 5 at all
oh boy
It seems quite promising. This engine has enormous potential. It's definitely immersive and realistic.
I have longed for a third installment in the KotOR series and it would be a dream come true if they made it using this software, but it's only wishful thinking. To be honest, I'd love to see another Witch-er video game, because this franchise has limitless potential and relatable characters. And I've seen the Witch-er III launch cinematic numerous times and that's what I wish to see in a sequel.
I honestly think that games have a bright future. And new game engines will merge with reality to some extent someday. I'm glad that visuals will be so realistic now and that they'll encroach/border on reality in the near future. So excited.