First-person roleplaying game, based on White Wolf's popular Vampire: The Masquerade pen-and-paper RPG. Vampire: The Masquerade - Bloodlines combines intense first-person action with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits. Developed by Troika, Vampire: The Masquerade - Bloodlines runs on Valve Source Technology - the same game engine technology that powers Half-Life 2.

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Compiling a custom PC model with DDLullu's MDL Formatter

Compiling a custom PC model with DDLullu's MDL Formatter

Players Modelling Tutorial 9 comments

You may have seen some radically different player character models on MODDB and Nexus Mods. Let me show you how those are made.

How to change clans, part 7

How to change clans, part 7

Starting a mod Tutorial

Part 7: the final touches

How to change clans, part 6

How to change clans, part 6

Starting a mod Tutorial

Part 6: using WinMerge to extract data from other mods

How to change clans, part 5

How to change clans, part 5

Starting a mod Tutorial

Part 5 (the one I hate more): editing the disciplinetgt files.

How to change clans, part 4

How to change clans, part 4

Starting a mod Tutorial

Part 4: coding stuff in traiteffects000.

How to change clans, part 3

How to change clans, part 3

Starting a mod Tutorial

Part 3: (finally) starting to edit those files

How to change clans, part 2

How to change clans, part 2

Starting a mod Tutorial

Part 2: picking a base, obtaining the tools and the files

How to change clans, part 1

How to change clans, part 1

Starting a mod Tutorial 4 comments

I've been asked several times how to do this, so here's a guide....

Step by step guide on how to make new companions

Step by step guide on how to make new companions

Companion Mod Core Edition v2 Other

I realized the original guide was a little incomplete and unclear, so here's mine....