You play as Hideo Toyoku, a 17 year old male who attends Chinrai High School. Since his days as a first-year, Hideo has been a "player" with women. Though, one fatal day as a second year, when a girl rejected his sly proposal of dating in front of everyone at the gymnasium, he has lost his vibe, and slowly grew to have trouble even talking to women, let alone greeting to them. Your friends Tomi Misora and Akaka Okuma agree to help you out with re-building your ways of talking to women, and getting a girlfriend. You will play and guide Hideo's life for 5 months until his next semester. Can you help get him the girl of his dreams? Will you lead him to a committed life, or a life of seeing different women at once? The decisions are all up to you.
Hey all. Today is a small update, since I'm slowing down my work on WAGAKKIWA; with holiday break being over and all. Today, I decided to do several things. One of them included finishing all of Emi's sprites. That was completed, taking about 1 hour and 30 minutes! I did some other things to the game too, mostly being a GUI lift and testing out the joystick controls. Let's get started.
Say hello to the updated Save/Load/Delete screen. With easy file navigation on the side, and a large save scene preview, I aim to make this easier for the players.
This screen pretty much shows you everything that is changed for the play through interface. Firstly, each main character now has a 'side image.' Side images are small profiles of a character that shows to help you classify who is speaking. Next, there are native boxes for the speaker name, as seen above Emi's profile picture. This helps classify the names from the dialogue. Lastly, I updated the look of the quick menu at the right to be a neat graphic with better looking navigation text. Oh, and the cellphone icon changed to a better image that fits the game's style!
Lastly, here's a potato quality pic I took of the joystick test - I successfully got to play most of the game using my USB Xbox 360 rock candy controller:
That's the update for today! REMEMBER; I'm always looking for talented folks to join the SenpaiJake/Paperviper games team. Just contact me via PM on here, or at my email! ALSO; if you want to help out the development of this game, I'd appreciate a donation! If I receive enough I can do things such as make much more DLC episodes, make t-shirts (wagakkiwa swag would look nice), etc. You can donate $10 at here: SUPPORT THE GAME AND GET GOODIES! Leave your email in your donation note, and you will receive the $10 supporter version of the game free on release. You can also donate $10 worth of BTC if you want! SEE YA!
Dev Diary for 1/2/2015 for WAGAKKIWA. Talks about UI and screen/graphic changes.
The Dev Diary update for WAGAKKIWA posted at 12/30/2014. Includes info on Russina localization, breathing characters, and more.
The Visual Novel "WAGAKKIWA" is going back to the drawing board for some hihgly-needed quality, story, and graphic updates.
An update discussing the progression of the story in WAGAKKIWA, some fixes, and some problems that have been run into.
I think it's dead.
You could hire a programmer, for help, ya know. It looks good, by the way.
The game has been on hold for a while. I would hire a programmer, but my current monetary state prohibits me from it. I'm gonna continue work on this soon, but it won't come out for a while because I have a lot I want to do to the game. And thanks! But I think it can definitely look better.
Is this game based on the Ren'Py engine?
Yep
It's currently in the top ten? Thanks everyone! So much! It really means a lot to us! :)
~Jake of Paperviper
Seems a good game.
Parece un buen juego.
Resemble à un bon jeu.
X3.
Darkwillix773.
Seems promising, I'll have to keep my eye on this.