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Thanks for your kind answer, but i'm new in modding and i cannot understand what are you saying... can you explain me a deep step by ste tutorial in order to do what i said in my previous post?
Already tried all these programs and nothing works...
What I simply whant to do is to change the textures directory in the whm file in order to copy a unit(i.e. the chaos cultists) to another race (i.e. to dark eldar) in order to don't keep chaos textures colours and badges when in game plays the race where my new copied unit came from( in this case chaos)...that's all! please help me!
I sent you a private message. It would be great if you could provide the files.
Thanks for your kind answer, but i'm new in modding and i cannot understand what are you saying... can you explain me a deep step by ste tutorial in order to do what i said in my previous post?
thanks in advance!
Heads up.
The RSH or texture file is coded to go into a certain texture_share.
So you could FFE the internal addresses for the textures or RSH.
Also if you do, do that, you can then change the MSGR/MSLC-Data texture links.
And the SSHR name and texture address. :)
You would need to do this for all textures you move. :)
Already tried all these programs and nothing works...
What I simply whant to do is to change the textures directory in the whm file in order to copy a unit(i.e. the chaos cultists) to another race (i.e. to dark eldar) in order to don't keep chaos textures colours and badges when in game plays the race where my new copied unit came from( in this case chaos)...that's all! please help me!
So you want to open a Whe/Whm?
In Mudflaps?
In File Format Editor?
In 3ds Max?
only 3ds max variant can have a sense )))