I love it!
Hello, sorry for the late reply.
You download the ZIP, and extract the folder called raised_fist to your BF1942 Mods folder:
C:/Program Files(x86)/EA GAMES/Battlefield 1942/Mods
Your Mods folder should then look like C:/Program Files(x86)/EA GAMES/Battlefield 1942/Mods/raised_fist/
Hope that helps!
Download the mod and see for yourself.
For more information about the TDM Slaughterhouse event: Team-simple.org
Hi all. There will be an event on June 30th, 2019 @ 16:00 CET to promote the mod. There is room for up to 20 players. Joining the event is done on a first come, first served basis.
Register here: Team-simple.org
Or add me on Discord: Mamba#8611.
There is no COOP support for the mod currently and it is not something that is planned in the future. Instead, different events are hosted throughout the year.
Hi takiwa, when are you going to host an event for this great mod? We would like to play it online!
What do you mean it does nothing?
After you install the mod, you need to activate it. Start BF1942 and go to the "Custom Games" menu. There you will see the mod listed. Select "raised_fist" and then click on Activate.
Now you are in the mod menu. To try a map, just select the "Create Game" menu, select the map and game modes. That's it.
Here is the installer
The model isn't mine, it was found on the Internet. The textures were fixed by Texafornian. I think they look much sharper now compared to the earlier version.
A short video of the map can be seen here: Youtube.com
Prisoners spawn in that house and the Axis team must execute them.
To install, simply extract the ZIP file to your Desktop. Then, move the "raised_fist" folder to your BF1942 Mods folder, located at C:\Program Files (x86)\EA Games\Battlefield 1942\Mods (for Windows XP users and up).
This mod would be better if you made a program that installs the modified Objects.rfa in the Archives folder (mod is activated or on) and then overwrite the modified Objects.rfa with the vanilla one (mod is deactivated or off).
Of course the program would also need to have a backup function for the vanilla Objects.rfa.
Thank you. We will be hosting a fun night for the mod in about two weeks, more information will follow soon!
Great work, congratulations to the team that made it happen. Will download and try out these two maps.
Axis has to kill the prisoners before time runs out, Allied must kill the Axis team before they kill the prisoners.
Thanks, this one was made by Texafornian.
Absolutely amazing work, it never ceases to amaze me. Event coming soon?
Great work, very well done. You just made the immersion factor even better with this mod/mappack.
Well this is nothing short of amazing. Great work.
Curently there is no SP support and it is not planned anytime soon. The bots are simply not smart enough if you put them in an infantry only setting.
And no, no one is playing the mod online since no server I know of hosts it.
However I am looking for a willing host for a mod night with the mod, if anyone is willing to do it, please contact me.
Why would you make this a standalone mod? The mod size is enormous and for what you offer in this mod you could reduce the size of the mod to a tenth of the standalone release at least by not making it standalone.
He did not create the mod (I did), although he helped me with a few things such as 3D model import into BF1942. I also used his cloud system.
Good idea. I have 2 more maps in stock for this. I'll keep you posted.
That defgun is going to create massive performance issues online
blackmamba62
Tony joined
Battlefield 1942 Modder and Mapper specializing in infantry only scenarios. I work alone but would appreciate a hand in the mapping department for my current project, Raised Fist v0.5 Beta.