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RSS Reviews
10

Battlefield 1942

Game review

Perfect for mods and very fun even to play online, *coughs and it doesn't have that confusing bfvietnam interface

7

Battlefield Balkan 1991-1995

Mod review

The bots, for some reason, whether on foot or by vehicle, begin to cross walls and so on (if they spend a long time advancing), sometimes the bots do not move when using vehicles, the maps need to indicate whether they are head on map, assault or objective (and if it is the 3rd, put in the comments what needs to be done) there are maps in which the AI is not well programmed, a map looks gray, but I would like them to place some indications on the maps (M) such as that a certain control point when captured does not give your team a respawn point, indications of what to do if it is an objective type map, which flag is uncapturable and things of that style that do not make the player have to try If they are like that or not... I have been as objective as possible, in my opinion, the mod needs to be polished a little more, but it has a fairly solid base from which an addon for war could be created (God willing) from Kosovo, but I ask the developers that in the next update they put on the maps what type of submode it is at least, because sometimes I don't understand how to make the enemy team bleed the tickets... I would give them an 8 if they solve this problem of having to guess the submode on each map xd

10

Battlefield 1861

Mod review

Very fun, bots are much better at these types of environments and slow weapons. It may lack a lot of new animations and icons if we compare it to DC and 1918, but imagination takes care of that!