AlexeiStukov sorry but how do i increase a unit defence radius in command and conquer zero hour TEOD mod?
AlexeiStukov sorry but how do i increase a unit defence radius in command and conquer zero hour TEOD mod?
@[Alexei_Stukov](members:alexei-stukov:296166) is there a way to change what type of general i am mid battle ? like from strategic missile forces to airforce
i can beta test anytime i break games for a living
feels like i am being drafted by the army
u can get my naval map but it has a very very medoicre navy
(everybody uses russian navy but u can replace aircraft carrier jets with yours) :)
yay multiplayer is coming time get my *** kicked by rushers and no i dont mean russians i mean rushers
when is next version coming out sorry if i am bugging anyone
it not just that check line of code for multi role aircraft and compare with tank
i found this dudes email address in the reviews for this mod he is a 3d artist and says he would like to help if u wanted it
chrishohl65@gmail.com
i found an old naval map i made anybody interested to try it out with me in multiplayer
come on any please i am really bored lets play multiplayer with this mod
here is my discord: Discord.gg
no p wanna play multiplayer with hamachi
Hy everyone i made a map for those eager for naval battles (i am not dev just a fan) here is the map there are some issues though i will inform yall on my youtube channel if yall want to know the issues here is the link to the map: Mediafire.com
get radar vehicle from command center then deploy radar vehicle place aa unit in their radius near them
hey ur also on the end of days mod page its nice to see a command and conquer fan
look for weapons in final.big also extract from the teod ini file for a better view and less crash use notepad.if i have the time i will make a video on how to change the damage.
good enough to fine tune it for my friends type of gameplay
good enough to fine tune it for my friends type of gameplay
i go into ini files and modify numbers which affect damage of a unit,speed of a unit,build time of a unit,unit health,type of damage unit takes more.etc
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