No information given.

Comment History  (0 - 30 of 48)
jannik2099
jannik2099 - - 48 comments @ Enhanced 4X Mod

What about giving Advent a way to upgrade their psionic surge damage? It's the long-range weapon of the starbase but falls short in the lategame

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Progress Report & Release Announcement

The google drive idea sounds very interesting and I'd like to try it

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of the Empires

It gets stronger, less cooldown etc.

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

Caldari is the enemy

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ OUTDATED - SoGE 4.10.1 for SOASE Rebellion 1.82

make sure you apply the folders in the right order

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

weird, my archons dont triage at all
can confirm that gal frog AI is OP
had them roflstomp me with 6 titans

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

minefield is love

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of the Prophets

could you like uh... massively increase the hitpoints of the titans? im sick of titan-sniping

Good karma-2 votes
jannik2099
jannik2099 - - 48 comments @ Sins of a Galactic Empire

cant build the mandator II (yes i followed the faq, ive build such stuff before), says i am missing research

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

just gonna add some suggestions / observations

gallente seems to be way stronger than amarr in the hands of AI

AI only goes rorqual, after getting first titan however they start pumping out combat caps and supers

Defensive Turrets could use smartbombs to fend off drones

I'd suggest to remove the autocast from the build Titan ability, as the AI cant turn that off and thus gets forced to spam build titans

Increase capacitor cost of Exequoror RR by 50 or 70%, currently it does not even affect the Heal / second

Carriers and Supercarriers could need a dps buff (in form of more volley damage) also they could use a buff to fighter replacement speed

Whats with the gallente ships having 300% hull at some time? I suggest those AoE fleet buffs get changed to like 10% more hull and not just a flat bonus

guess thats it for now

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

triage needs to get fixed, my archons like watching my fleet die. they either dont triage at all or just rep the targets that lost 2 hp

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

"reversing the process only ended in me breaking the game on start-up cause it could no longer read the files.
Really wondering how you did that xD"

I dont wanna say its legacy code... but legacy code

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

build times are fine, welcome to 4x games

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

hmm, having tech upgrades to navy -> then t2 fit would be a nice additiong

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

would like to see the damage penalty on defensive turrets getting removed
kinda demotivating seeing 10 of your large pulses not being able to volley an exequoror nor being able to break the RR of 40 exequoror against capitals

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Sins of New Eden

dunno if you already noticed, but both revelations only got turrets on the left side

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Republic at War

surprising to see you around here

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Stargate Invasion

You all know that the asurans can replicate themselves? Crew limit=the time you have. Asurans would just send some nanites down to the planet and the ship crew would replicate

Good karma+2 votes
jannik2099
jannik2099 - - 48 comments @ Stargate Invasion

Works fine for me and i tried both versions

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Stargate Invasion

About the Asuran gate satellite: its pathfinding ai isnt smart enough to handle its small size: sometimes it wont stop spinning around and its modell sometimes starts to flash

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

The voth have transwarp drives, the Krenim may get one if they continue Their bad time-manipulations

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

what about some changes to random events? look at the SGI mod. Its maybe hardly unfinished, but they have some nice plans for events/stronger pirate raids (8k dmg ships). We could need such a "game-quirler". STA3 already has the crystalline entity, but its not thaaaaaat strong. What about Voths (maybe for artifact world) or Krenims (those dudes with the unfair timeline eradicator ship). It would be funny if you play as borg, dominating all stuff when suddenly a voth base-ship appears

Good karma0 votes
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

50 bucks? lol you payed a bit too much

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Stargate Invasion

no devs? hello? anyone? (except a wraith of course)

Good karma0 votes
jannik2099
jannik2099 - - 48 comments @ The might of Cardassia

with magic, true magic
AND NIPPLESALAD

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

the ai never uses the big red button

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

ablative armor (and other voyager future stuff) in general would be a nice idea for a t8 upgrade

Good karma-1 votes
jannik2099
jannik2099 - - 48 comments @ Star Trek: Armada 3

a tedious game of minesweeper? made my day
the devs recently said they are going to change the ai a bit so it wont spam that much, but i dont know if this will also stop minespamming

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Placement patch

you enabled auto building

Good karma+1 vote
jannik2099
jannik2099 - - 48 comments @ Stargate Invasion

nice mod, when will the asgards get their models (little images when building etc.? also, asgard pulse weapon on the second frigate is unusable cause you need a research and i couldnt find it

Good karma0 votes