My PC gaming goes back to my dads IBM 8088. I only started modding games with Doom. Doom was the first time I was able to create levels. Duke Nukem was fun changing the ammount of gibs that flew out of the bad guys. Unreal was where I really got serious about modding. Starting with UT99 and mapping until UT2k4 I created a few maps that got some real good server time under the alias Levi(under CKA,SOT, A/D clan tags). When folks played and enjoyed that was motivation enough to keep going. After a gaming hiatus I am back and ready to dedicate more of my available time to some kind of modification project. Back from the hiatus, I quickly purchased UT3 to see about modding. The gaming engine is solid and makes for stunning enviornments, but I think I am changing my focus to the Source engine. Both engines are beautiful, but the community seems to be behind Source more. Not to mention I have been playing TF2 like crazy, and can't wait for Left for Dead 2 (N.O. my home town)

Report RSS Changing games again

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I have made some progress. However, this progress is in a new game. Left 4 Dead 2 is my new focus. Fortunatly my Hammer experiance follows me. I have not completed a Hammer project beyond tutorials but its extreamly easy. I chose this game because of the built in New Orleans based content. This has been a lot of fun to work with. No screenshots yet but here is my plan(based on actual location).

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