Miner Wars 2081 is a 6DOF action-survival space-shooter simulation-game set in the year 2081, 10 years after the destruction of all planetary objects in the Solar System. The gameplay is driven by an epic story and offers a choice of single player, co-op, and death-match multi-player. The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing, or just flying around and destroying everything you see. Miner Wars runs on the VRAGE engine, built and tailored specifically for the title.
Hello, Engineers! We are releasing another update to make our multiplayer code even more efficient and fine-tune issues that have been reported to us...
Hello, Engineers! Today's minor update brings you more dedicated server GUI and Remote Client improvements, more descriptive tool tips for trash removal...
Hello, Engineers! After six months, we are releasing the next major update, which is focusing on the complete overhaul of multiplayer in Space Engineers...
Hello, Engineers! We continue with the steady stream of regular minor patches, while most of the team is working on more optimizations and polish for...
Hello, Engineers! As usual we have a regular Thursday dose of fixes and improvements for you!
Hello, Engineers! We serve you more Beta improvements, including updated scripting/modding API for wheels, crash fixes and much more!
Hello, Engineers! We bring you huge load of improvements and fixes as usual after every major update. And thanks again for all your feedback - it really...
Hello, Engineers! This will be the final update to 0.6.2, now we will focus on polishing 0.6.3 to ensure its quality is as high as possible.
Hello, Engineers! This week we've optimized the memory use when buildings are collapsing, which also helps the performance on servers a little bit for...
Hello, Engineers! Another week, another update! This week we've implemented some code to prevent the grid coordinate system from getting into a corrupted...
Hello, Engineers! This week we have only a small changelog as the team is focusing on polishing the 0.6.3 release.
Hello, Engineers! This week we have a nice variety of changes.
Hello, Engineers! The past week we double-downed on solving several issues related to parallel logic.
Hello, Engineers! With today’s major update, 1.186.0, we are releasing a massive overhaul of visuals, audio and wheels, together with a huge number...
Hello, Engineers! We have another minor update for you this week, but do not despair!
Hello, Engineers! In this patch we're enabling mod collection downloading for the dedicated servers.
This week we have a small patch with important fixes for you guys.
Hello, Engineers! This week's update contains more fixes and improvements as the main team continues with working on the next major update.
Hello, Engineers! As usual we bring you a weekly dose of game improvements while the majority of our team continue working on the next major update.
Hello, Engineers and Happy New Year everyone! We hope you all got through the festive weeks with full bellies and happy memories.
Hello, Engineers! With the big sale of the weekend behind us, we have reached a new peak of players. 1494 simultaneous players building villages and castles...
Hello, Engineers! Back from holidays and waiting for your weekly dose of Space Engineers improvements?
Hello, Engineers! You thought there will be no update between Christmas and New Year? Oh ye of little faith... :)
Hello, Engineers! Today's update is another minor one bringing you more improvements before next major update.
Hello, Engineers! Today's update brings you more improvements for our last major update.
Hello, Engineers! In today's update we are bringing you another bunch of improvements and fixes.
Hello, Engineers! This week we're improving the player names sometimes not showing up.
Hello, Engineers! We're continuing our fixes for 0.6.1 with another fix-filled update!
Hello, Engineers! The release of 0.6 has been received very well. A lot of servers sprouted up, hundreds of people were playing multiplayer together...
Hello, Engineers! Today's update continues with improvements for our last major update.
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