Doomer - by all means. I have some solid level of knowledge related to classic firearms and military technology (20th century), medium skills in moding of ZDoom (coding, ACS and editing/creating sprites) and entry-level skills in 3D modeling (Blender). You may feel free to use any of my assets on the site as long as you credit me and it doesn't have anything to do with furries. Unfortunately I have far less free time (and creative energies) for moding than desired, but I am always open to neat ideas or requests for minor shared projects as long as I like the core concept and I have the necessary skills to contribute. Please do not ask for porting my Brutal Doom guns to Project Brutality - I'm not interested!

Report RSS Brutal Doom - WW2 pack - C96 and stuff

Posted by on



Toggleable semi-auto/full auto Mauser C96 (9 mm Parabellum) machine pistol for the upcoming major update. Heavier than the other available pistols but has a somewhat larger magazine capacity than average (10), fine damage and - obviously - an optional full auto mode. Will be available only for the mixed sub-addon.

Further upcoming firearms:

- Beretta 34 (done)
- Nambu (done)
- Frommer Stop (done)
- MAB38 (done)
- Danuvia 43M (done)
- Type 100 (done - with bayonet)
- Carcano (done)
- 35M rifle (done)
- Arisaka (done - with bayonet)
- Breda 30 (done)
- Solothurn 31M (done)
- Type 99 (done - with bayonet)
- "Knee" mortar
- MG34 (done)
- Panzerschreck (done)
- Boys .55 (done)
+ Italian, Hungarian and Japanese grenades for each new sub-addon (done)

+ Flamethrower for each sub-addon/nation (done)

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: