All the good things must come to a (bittersweet) end - and it isn't otherwise in the case of this project. Nearly two years of dedicated work is about to conclude now for two major reasons: Basically I have achived everything I wanted (and has been able) and probably will have less free time since I am getting another job. I couldn't have a better time to release a beefy update than 6th June (D-Day) - so this is my small commemoration on such an important day (even from Eastern-European perspective)...
I know that no big words should be used around such a trivial addon but even so it was my great pleasure woriking on it, provided me exciting challanges and in general was a huge fun - which should be afterall the ultimate goal.
Minor updates and fixes should be still expected - espeacially, since still there is no sign of Brutal Doom v22 and my final objective is to make this thing run with that.
Thank you for all the bug reports, suggestions and kind comments!
Have fun, and see you around!
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What's new?
- New pistol sprites and reloading animations – in (more or less) unified style
- Slide/bolt now locks open on SLRs and pistols when the magazine is
empty.
- A more realistic “+1 in the chamber” system has been integrated
- More sophisticated and Brutal Doom-like recoil system added
- Volkssturmgewehr added
- Stabbing attack added to the katana
- Upgraded/added (Soviet and allied) NPCs – both hostile and friendly
- Added some textures to replace the Wolf3D nazi-related ones, in
coherence with the chosen sub-addon
- A few new sprites
- Balance improvements, fixes
Adios amigo, we'll wait for your comeback if things go differently for you