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Comment History
unseenkingcold
unseenkingcold - - 3 comments @ Turok 2 Minus

I did a full play through with this mod, and found 2 things.

1. In level 6, in the 2nd area, in the room over a bottomless pit right before where the teleporter to the next area is, and the room that requires the eye of truth talisman, if you don't make it across by riding the bridge when it retracts or die before you re extend it since the vent area is not accessible in the base plus mod, you soft lock since the bridge doesn't seem to extend again even after I reset the map.

2. This one is not at serious, but I felt I should mention it. in level 5, after you get the first level 6 key, go through the teleporter and reach the big open area where you have to jump down and across a few platforms, the last jump that you make which leads to a door requires a somewhat precise strafe jump and ledge grab since the floating platform that was there in vanilla is missing.

I hope my descriptions are good enough for you to find these 2 issues.

Good karma+2 votes
unseenkingcold
unseenkingcold - - 3 comments @ Turok 2 Minus

The first level 6 key in level 5 is not reachable with this since the base plus mod lowers the platforms used to reach requiring a double jump and ledge grab.

Good karma+2 votes
unseenkingcold
unseenkingcold - - 3 comments @ Turok 2 Plus v1.1

If you disable the alternate weapon bobbing and use the original running animations then the alt fires don't work if you are moving forward or back, but do if you are strafing left and right.

Good karma+1 vote