What happens if you drop Obfuscate, can you talk to them then? After all why should they talk to somebody if they don't know that anybody is there?
What happens if you drop Obfuscate, can you talk to them then? After all why should they talk to somebody if they don't know that anybody is there?
Just move vrender3.dll elsewhere and rename vrender3.dll.back to vrender3.dll, this is a backup of the original file.
The Fx_Motion_Trail might just be only about the particle effect, and remember that the Pearl of Dubai can be gifted to clans that don't have Celerity in the first place, which is why I changed it to boost Charisma instead.
I never tried, so go ahead and play with it.
That would have been cool, yes...
Then you should be good :)!
You could always nerf Bloodbuff even more than I did in the patch...
No, you can always use Bloodbuff in Elysium areas and I don't know any way to prevent this.
Yes, you only get normal news then and lockpicking in Elysium was always part of the original game and not added by me. I only added info about it to the loading tips!
Thanks, I'll try to make this more clear in the readme. As for the rain sounds, there is one in Boiling Point and you can already hear it in the main menu! Most sounds are packed in newgrp.grp...
I don't know how to do that, I guess it might be hard-coded.
The subtly insane history doesn't remove the Malkavian text, this is hard-coded. It only removed the even weirder things like talking to the stop sign!
About the inspection check, this should work, just try it out. And I don't remember what I changed in rc5 and rc6, most of the last fixes are so minor they are not even listed!
The laptop has been moved into the first warrens office, so you can use the shortcut later from the Hollywood hub.
Try removing the AIN files so the game can rebuild them.
Does it pop up everytime you enter a hub? This shouldn't be possible unless the game can't save the AIN files because e.g. the folder is write protected or something similar...
If they are in the Gold version I might be able to find them! I'll try tomorrow...
We already found some missing ambient sounds like the fountain in Pueblo Faro, but I never noticed the missing rain. Maybe a sound file has the wrong name or format. I might take a look at this...
This message means that an AIN file is out of date which is weird, because I didn't modify any maps in the last release candidate. Once the game has rebuild it, the issue should have fixed itself the next time you enter that map! Did this message pop up during the embrace?
Which version of 11.5 did you use and did you continue an old save?
Have you raised the sounds to the max number? Otherwise there might be still some ambient sounds we need to restore...
You are not using onboard graphics per chance?
Please give me a feedback if that helps. I already tried that patch but didn't see any difference during normal gameplay...
I can only imagine that your antivirus tool quarantined some files, so you should find a way to allow them.
I have never encountered that and I have no idea how to fix it. Seems like the game has a memory leak like Bloodlines and the only solution is to restart it every 2 hours or so. In the next patch update I will include the RU 2.1 game.dll, maybe this fixes it.
We hope to release it before Bloodlines 2 ;)!
I don't know what a C1 speaker is, but for now we have no voices at all in the mod. This will probably the last thing we add, if ever ;).
The other two DeepShadows games, White Gold and The Precursors have the same problem, so it is somehow connected to the engin.
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Werner Spahl is an analytical chemist who never would have thought that fixing a game is sometimes more fun than playing it!