Am I the only one that can't pick up the artifact that's underwater in the swamp in Yantar? Is it a bug?
Am I the only one that can't pick up the artifact that's underwater in the swamp in Yantar? Is it a bug?
Why is the Elcan SpecterDr barely zoomed in when it says that it has 1x/4x variable zoom? Also, the variable zoom doesn't work on it. And because it's not zoomed in, it doesn't even make sense, might as well just use a red dot.
what is the name of the mod?
Wow, you don't like Grok, eh? I wonder why
I few screenshots of the guns would be nice btw
I don't know if I remember correctly but maybe GAMMA had a dx8 fix for the Blackjack addon I think
Nope. IIRC, it's just broken on dx8, and I guess on dx9 too.
Does this replace the built in English translation or the Russian one? Because with the Russian one I keep getting the messed up characters: Imgur.com
When I try to run the setup.exe in the linked .torrent file I get this error: "The filename, directory name, or volume label syntax is incorrect."
Moving the downloaded folder to the root of my drive doesn't fix this issue.
Heh, intersting. This worked in the GAMMA modpack. Ty.
Stalker Anomaly is the best because of the huge library of add-ons behind it :)
Why is demo_record not working?
What does the setup-bp.exe file do?
Nice, you guys finally did it!
I get a similar error and the game doesn't stop crashing no matter if I install the non-dltx version or the dltx version. I'm using EFP 4.0
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_e99ce75da32d3d652e2627301418ac43>::()::<lambda_10dee6cf0ddb5ef5a5425314cb0c1567>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 352
[error]Description : fatal error
[error]Arguments : Duplicate section 'agr_smart_terrain_1_6_near_2_military_colonel_kovalski_task_1' wasn't marked as an override. Override section by prefixing it with '!' (![agr_smart_terrain_1_6_near_2_military_colonel_kovalski_task_1]) or give it a unique name. Check this file and its DLTX mods: c:/games/efp anomaly\gamedata\configs\misc\task\task_manager.ltx, mod file tm_agroprom_dynamic.ltx
stack trace:
Why does it give an error about kovalski when I'm in Rostok, I have no idea...
Full log: Pastebin.com
I see. That's unfortunate :(
The UI of the blackjack is all messed up for me in DX9. I'm playing on 1368x768 resolution.
Can you do a 1K texture pack that's autumn themed? And one that is winter themed? Would be pretty nice :)
Please add to the description that the WrathED mod launcher is needed for this mod to avoid confusion
Oh there's an option in MCM but it only goes up to 10k. It won't move to a higher amount.
Unfortunately that didn't work, but thanks anyway. I added an extra zero to every number but the bet limit didn't increase. But the increments did though.
I would like to know this too
A lot of the custom factions crash the game. Which ones do work?
I think it was an ACOG on a FN SCAR-H.
About the fast travel... It would be nice if it put you in a safe base.
Oh, so that's how the holo boy works...
The story was interesting. The end fight was pretty ******** though. How do you expect me to kill the projection monolith that is tough AF, the poltergeist(s( that drain(s) my health with the ******, broken *** guns that jam way too often?!
Edit: oh wait, there is a backpack stash with my stuff near the door upstairs... Ugh...
Seriously, at least you should have given the player's stuff before the end fight, because at least that way it would be possible. But the way it currently is just ********.
Good mod btw, just fix the ending and fix the fast travel putting the player in lethal spots (Jupiter at the bandits base... Seriously??? In Zaton there's always a bloodsucker right next to the player where the fast travel puts you. With the Army Warehouses, you get put right where 3-5 mutanzs spawn. Fast travel should always put you in a safe base or at least a safe area.
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