Shishkinbar's Morrowind Overhaul
Role PlayingAre you tired of too easy walkthrough? This mod-overhaul adds the difficulty of the game for rookies and veterans.
Based on the Oblivion quest, "Seeking your Roots". This mod adds a number of non-respawning, lore-friendly "Nirnroot" plants to Morrowind. In a questline with multiple stages you will meet Erlandil, an Altmer-Alchemist from Summerset Isle and help him collecting those rare plants. The quest starts naturally as you play (by picking-up a Nirnroot) and continues reliable and solid, without bugs or illogical tasks. I believe the final reward is something to look forward to and to keep you motivated for this rather long quest, which you will probably have in your journal for a while.
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Are you tired of too easy walkthrough? This mod-overhaul adds the difficulty of the game for rookies and veterans.
I have taken the mod into a completely different direction, using some original ideas that I had, plus some of the content I had already pieced together...
This is a merged version of Ozzy's Grass mod for use with MGE. It should be fully compatible with OpenMW as I found no Meshes with collision.
This is an unfinished work in progress mod that attempted to remake Ultima IX Ascension in Morrowind's engine.
This is my second mod. I'm still doing it, but I think that it will be available soon(over the next year)
This mod is outdated, please check the description.
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You ever wondered why when you are a master of magic and god you can't grow telvanni towers? well now you can! Adds 9 spells to the game allowing you...
This plugin replaces meshes of Morrowind armor(except helms, shields and some gauntlets) with Better Bodies compatible version.