With the Biohazard Projects we are focusing on giving the best experience of Resident Evil scenarios on the Source Engine.
Two screenshots of the new version of the map, it's hallways wider and it's scope more grand then ever before, all designed around playing solo or with friends.
Looks good, but this looks bigger than in the original Resident evil game so, just for that, looks pretty empty.
I have widened the station to better suit multiplayer, but I completely agree with you, I have more detail passes to do until I call it final.
Thanks.