In November 2010, just after Thanksgiving (in the United States), the first ever version of Blue Portals was released to the public. Now, five years later, we're ready to release it again - this time on Steam. In honor of Blue Portals' fifth birthday, we've decided to bring our first ever mod to a much larger platform with a wider audience. This Steam Anniversary Edition would come packaged with everything in the current build of Blue Portals, but with additional features:
If Greenlit, we would of course need some time to make our improvements and changes and implement new features - but when we're done it will be release for free just as it was five years ago! You can click the banner below to vote for us on Greenlight!
As always, thanks for the support and happy testing!
rHetorical
News of a forthcoming update along with other information.
Read on how you can support the modeler of the ECHO, SNIPA and the mod's texture artist, Colossal.
Information about the future of Blue Portals, also posting the mod back on ModDB.
Due to a Source Engine update a few years back, there was an issue with certain water textures. This patch will fix that and let anyone create 60fps no...
The most up-to-date version of Blue Portals. Includes Extended Play, Conversion Cubed, and both entries for the PlanetPhillip mapping competition. Also...
Blue Portals SDK + example files. Has all campaign maps, Extended Play maps, Conversion Cubed, prefabs and instances!
Will Redux have all the bonus content and levels from this version?
The Steam release will have all of the content from 2014, as well as some classic content that's not available in this build! All on top of various gameplay improvements, a new art style, and tweaked existing puzzles for improved accessibility.
oohooh I'm Looking forwards to this!
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i love it, it's the best portal 1 mod i have played ever
Does the player character have a name?
We call her Victoria, but there's no name actually stated in the game itself!
How can I make it work on non steam portal?
Buy the game on Steam
Is It Alright to Port The Textures and Sounds from this Release of Blue Portals to Portal 2 (With Credit of course)?
Please don't.