The Classic Doom 3 modification is a remake of the original 1993 Doom game, by id Software, in Doom 3. The main emphesis is that of brining the older game up to date in a modern graphics engine. The project makes use of all of Doom 3's advanced graphical features while retaining the atmosphere of the original game. This mod only works with the original retail release of Doom 3, patched to version 1.3.1. This mod does not currently work with the Doom 3 BFG Edition. Some BFG source ports are available that reportedly work with this mod, but are untested. The project is complete, and only includes the shareware levels.
Classic Doom 3 1.3.1 windows installer for use with windows XP and Vista - this version is steam compatible.
I came.
Thrice.
sweet
Awesome.
As in, really awesome.
I love you! <3
definitely will give this a go soon!
So is it complete? All the levels of the original Doom including Hell???
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I'm not finding a CDoom.exe after installing it. I have the BFG edition for Steam, would that be the problem?
can this mod work for doom 3: BFG edition on steam?
Guys, this mod uses the OLD DOOM 3 (2004) BFG uses a different engine, so it can't run on that version.
Do you need to buy doom 3 then download this mod/game
i have the original 2004 doom 3 and it errors saying wrong api.dll version
Delayed reply (only by 5 years lol!)
Anyone having this problem, make sure you have:
Original Doom 3 patched to 1.3.1
Classic Doom 3 mod version 1.3.1
Same version numbers to help ensure people use the right versions.
DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51
1999 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT
2048 MB System Memory
128 MB Video Memory
Winsock Initialized
Found interface: {0B1A870D-4673-4721-B42C-542DE19814AA} AnchorFree TAP-Windows Adapter V9 - 0.0.0.0 NULL netmask - skipped
Found interface: {84C3D30A-55ED-472A-A6A9-F32E4D1692A0} TP-Link High Power Wireless USB Adapter - 192.168.1.39/255.255.255.0
Found interface: {796375C4-C815-4FC3-9E3D-ABE310936957} Realtek RTL8139/810x Family Fast Ethernet NIC - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 E:\Doom 3\base\game00.pk4 with checksum 0x29cdb978
Loaded pk4 E:\Doom 3\base\game01.pk4 with checksum 0x51c6981f
Loaded pk4 E:\Doom 3\base\game02.pk4 with checksum 0xf3ec6f7
Loaded pk4 E:\Doom 3\base\game03.pk4 with checksum 0x5d4230ea
Loaded pk4 E:\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 E:\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
Loaded pk4 E:\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 E:\Doom 3\base\pak008.pk4 with checksum 0x23ae5993
Current search path:
E:\Doom 3/base
E:\Doom 3\base\pak008.pk4 (3 files)
E:\Doom 3\base\pak007.pk4 (38 files)
E:\Doom 3\base\pak006.pk4 (48 files)
E:\Doom 3\base\pak005.pk4 (63 files)
E:\Doom 3\base\game03.pk4 (2 files)
E:\Doom 3\base\game02.pk4 (2 files)
E:\Doom 3\base\game01.pk4 (2 files)
E:\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
Unknown command 'vid_restart'
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...shutting down QGL
Couldn't load default.cfg
Helpp Meee PLS!!!!!!!!
open gl issue make sure graphic drivers are updated that should sort it.
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Man I just dusted the dust of my doom 3 discs' updated it to Redux version
then added phobos the best doom 3 mod ever! And then this beauty, What a classic. Thank you. Dont worry I've got the BFG's too Xbox and pc.